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authorSergey Sharybin <sergey.vfx@gmail.com>2016-07-14 12:08:24 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-07-14 12:26:20 +0300
commit3637cbbcf8d1b65318aabc11f72e9241b6992812 (patch)
tree282dad1a0962977bc9200b9c4678218b8bda43fb /intern/cycles/kernel/bvh/bvh_shadow_all.h
parent103a51504372129975e60f57fbf3c983527037eb (diff)
Cycles: Fix wrong termination criteria in intersect_all functions
It was possible to miss bounces termination criteria in this functions, mainly when max_hits was set to 0. Made the check more robust in traversal functions (which should not affect performance, it's an operation of same complexity AFAIK). Also avoid doing ray-scene intersection from shadow_blocked when limit of transparent bounces was already reached.
Diffstat (limited to 'intern/cycles/kernel/bvh/bvh_shadow_all.h')
-rw-r--r--intern/cycles/kernel/bvh/bvh_shadow_all.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/bvh/bvh_shadow_all.h b/intern/cycles/kernel/bvh/bvh_shadow_all.h
index 1869457f0c3..b27afaa9869 100644
--- a/intern/cycles/kernel/bvh/bvh_shadow_all.h
+++ b/intern/cycles/kernel/bvh/bvh_shadow_all.h
@@ -283,7 +283,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg,
return true;
}
/* if maximum number of hits reached, block all light */
- else if(*num_hits == max_hits) {
+ else if(*num_hits >= max_hits) {
return true;
}