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author | Hristo Gueorguiev <prem.nirved@gmail.com> | 2017-03-08 17:42:26 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-03-09 19:09:37 +0300 |
commit | 57e26627c485baab63e108821b2712d5e234ae7c (patch) | |
tree | e3ee5aa4bf759121559c69504b77d600552bf527 /intern/cycles/kernel/bvh/bvh_volume_all.h | |
parent | 6c942db30dee14eb37229879656fa049a9ac6df6 (diff) |
Cycles: SSS and Volume rendering in split kernel
Decoupled ray marching is not supported yet.
Transparent shadows are always enabled for volume rendering.
Changes in kernel/bvh and kernel/geom are from Sergey.
This simiplifies code significantly, and prepares it for
record-all transparent shadow function in split kernel.
Diffstat (limited to 'intern/cycles/kernel/bvh/bvh_volume_all.h')
-rw-r--r-- | intern/cycles/kernel/bvh/bvh_volume_all.h | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/intern/cycles/kernel/bvh/bvh_volume_all.h b/intern/cycles/kernel/bvh/bvh_volume_all.h index 5a1accebaa0..6f3346e7634 100644 --- a/intern/cycles/kernel/bvh/bvh_volume_all.h +++ b/intern/cycles/kernel/bvh/bvh_volume_all.h @@ -288,11 +288,10 @@ uint BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, object = kernel_tex_fetch(__prim_object, -prim_addr-1); int object_flag = kernel_tex_fetch(__object_flag, object); if(object_flag & SD_OBJECT_HAS_VOLUME) { - # if BVH_FEATURE(BVH_MOTION) - bvh_instance_motion_push(kg, object, ray, &P, &dir, &idir, &isect_t, &ob_itfm); + isect_t = bvh_instance_motion_push(kg, object, ray, &P, &dir, &idir, isect_t, &ob_itfm); # else - bvh_instance_push(kg, object, ray, &P, &dir, &idir, &isect_t); + isect_t = bvh_instance_push(kg, object, ray, &P, &dir, &idir, isect_t); # endif triangle_intersect_precalc(dir, &isect_precalc); @@ -348,11 +347,10 @@ uint BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, } } else { - float ignore_t = FLT_MAX; # if BVH_FEATURE(BVH_MOTION) - bvh_instance_motion_pop(kg, object, ray, &P, &dir, &idir, &ignore_t, &ob_itfm); + bvh_instance_motion_pop(kg, object, ray, &P, &dir, &idir, FLT_MAX, &ob_itfm); # else - bvh_instance_pop(kg, object, ray, &P, &dir, &idir, &ignore_t); + bvh_instance_pop(kg, object, ray, &P, &dir, &idir, FLT_MAX); # endif triangle_intersect_precalc(dir, &isect_precalc); } |