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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-02-13 20:22:10 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-02-13 20:22:10 +0300 |
commit | 21dbfb7828f5085ec2c94d304ba19a6faa6303cc (patch) | |
tree | fd1d85ca9ad6ec8990bb0c1d1b2c8a331d75f321 /intern/cycles/kernel/bvh | |
parent | 581c81901363176b1ce775472ea7c9f97ee504a9 (diff) |
Cycles: Fix wrong transparent shadows with CUDA
Was a bug in recent optimization commit.
Diffstat (limited to 'intern/cycles/kernel/bvh')
-rw-r--r-- | intern/cycles/kernel/bvh/bvh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/bvh/bvh.h b/intern/cycles/kernel/bvh/bvh.h index 2055746a68d..dfd70106011 100644 --- a/intern/cycles/kernel/bvh/bvh.h +++ b/intern/cycles/kernel/bvh/bvh.h @@ -381,7 +381,7 @@ ccl_device_inline void sort_intersections(Intersection *hits, uint num_hits) int i, j; for(i = 0; i < num_hits; ++i) { for(j = 0; j < num_hits - 1; ++j) { - if(hits[j].t < hits[j + 1].t) { + if(hits[j].t > hits[j + 1].t) { struct Intersection tmp = hits[j]; hits[j] = hits[j + 1]; hits[j + 1] = tmp; |