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authorSergey Sharybin <sergey.vfx@gmail.com>2016-10-25 16:08:33 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-10-25 16:08:33 +0300
commitf7cf2f659afc97cf4d4a8603d4dcafb97031ba79 (patch)
tree7882573b8e4125f3c9c913bc39fbcb36e179d361 /intern/cycles/kernel/bvh
parent064caae7b2943aa35953642fd4b15d0e9ec05a87 (diff)
Cycles: Move QBVH near/far offset calculation to an utility function
Just preparing for new optimization to be used in all traversal implementation. Should be no measurable difference.
Diffstat (limited to 'intern/cycles/kernel/bvh')
-rw-r--r--intern/cycles/kernel/bvh/qbvh_nodes.h30
-rw-r--r--intern/cycles/kernel/bvh/qbvh_traversal.h65
2 files changed, 39 insertions, 56 deletions
diff --git a/intern/cycles/kernel/bvh/qbvh_nodes.h b/intern/cycles/kernel/bvh/qbvh_nodes.h
index 2ee2a393e80..6d22f0b0d6a 100644
--- a/intern/cycles/kernel/bvh/qbvh_nodes.h
+++ b/intern/cycles/kernel/bvh/qbvh_nodes.h
@@ -21,6 +21,36 @@ struct QBVHStackItem {
float dist;
};
+ccl_device_inline void qbvh_near_far_idx_calc(const float3& idir,
+ int *ccl_restrict near_x,
+ int *ccl_restrict near_y,
+ int *ccl_restrict near_z,
+ int *ccl_restrict far_x,
+ int *ccl_restrict far_y,
+ int *ccl_restrict far_z)
+
+{
+#ifdef __KERNEL_SSE__
+ *near_x = 0; *far_x = 1;
+ *near_y = 2; *far_y = 3;
+ *near_z = 4; *far_z = 5;
+
+ const size_t mask = movemask(ssef(idir.m128));
+
+ const int mask_x = mask & 1;
+ const int mask_y = (mask & 2) >> 1;
+ const int mask_z = (mask & 4) >> 2;
+
+ *near_x += mask_x; *far_x -= mask_x;
+ *near_y += mask_y; *far_y -= mask_y;
+ *near_z += mask_z; *far_z -= mask_z;
+#else
+ if(idir.x >= 0.0f) { *near_x = 0; *far_x = 1; } else { *near_x = 1; *far_x = 0; }
+ if(idir.y >= 0.0f) { *near_y = 2; *far_y = 3; } else { *near_y = 3; *far_y = 2; }
+ if(idir.z >= 0.0f) { *near_z = 4; *far_z = 5; } else { *near_z = 5; *far_z = 4; }
+#endif
+}
+
/* TOOD(sergey): Investigate if using intrinsics helps for both
* stack item swap and float comparison.
*/
diff --git a/intern/cycles/kernel/bvh/qbvh_traversal.h b/intern/cycles/kernel/bvh/qbvh_traversal.h
index b9da539306b..f2d8e558dcc 100644
--- a/intern/cycles/kernel/bvh/qbvh_traversal.h
+++ b/intern/cycles/kernel/bvh/qbvh_traversal.h
@@ -100,27 +100,11 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
#endif
/* Offsets to select the side that becomes the lower or upper bound. */
-#ifdef __KERNEL_SSE__
- int near_x = 0, near_y = 2, near_z = 4;
- int far_x = 1, far_y = 3, far_z = 5;
-
- const size_t mask = movemask(ssef(idir.m128));
-
- const int mask_x = mask & 1;
- const int mask_y = (mask & 2) >> 1;
- const int mask_z = (mask & 4) >> 2;
-
- near_x += mask_x; far_x -= mask_x;
- near_y += mask_y; far_y -= mask_y;
- near_z += mask_z; far_z -= mask_z;
-#else
int near_x, near_y, near_z;
int far_x, far_y, far_z;
-
- if(idir.x >= 0.0f) { near_x = 0; far_x = 1; } else { near_x = 1; far_x = 0; }
- if(idir.y >= 0.0f) { near_y = 2; far_y = 3; } else { near_y = 3; far_y = 2; }
- if(idir.z >= 0.0f) { near_z = 4; far_z = 5; } else { near_z = 5; far_z = 4; }
-#endif
+ qbvh_near_far_idx_calc(idir,
+ &near_x, &near_y, &near_z,
+ &far_x, &far_y, &far_z);
IsectPrecalc isect_precalc;
triangle_intersect_precalc(dir, &isect_precalc);
@@ -442,24 +426,9 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
qbvh_instance_push(kg, object, ray, &P, &dir, &idir, &isect->t, &node_dist);
# endif
-#ifdef __KERNEL_SSE__
- near_x = 0; near_y = 2; near_z = 4;
- far_x = 1; far_y = 3; far_z = 5;
-
- const size_t mask = movemask(ssef(idir.m128));
-
- const int mask_x = mask & 1;
- const int mask_y = (mask & 2) >> 1;
- const int mask_z = (mask & 4) >> 2;
-
- near_x += mask_x; far_x -= mask_x;
- near_y += mask_y; far_y -= mask_y;
- near_z += mask_z; far_z -= mask_z;
-#else
- if(idir.x >= 0.0f) { near_x = 0; far_x = 1; } else { near_x = 1; far_x = 0; }
- if(idir.y >= 0.0f) { near_y = 2; far_y = 3; } else { near_y = 3; far_y = 2; }
- if(idir.z >= 0.0f) { near_z = 4; far_z = 5; } else { near_z = 5; far_z = 4; }
-#endif
+ qbvh_near_far_idx_calc(idir,
+ &near_x, &near_y, &near_z,
+ &far_x, &far_y, &far_z);
tfar = ssef(isect->t);
# if BVH_FEATURE(BVH_HAIR)
dir4 = sse3f(ssef(dir.x), ssef(dir.y), ssef(dir.z));
@@ -499,25 +468,9 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
bvh_instance_pop(kg, object, ray, &P, &dir, &idir, &isect->t);
# endif
-#ifdef __KERNEL_SSE__
- near_x = 0; near_y = 2; near_z = 4;
- far_x = 1; far_y = 3; far_z = 5;
-
- const size_t mask = movemask(ssef(idir.m128));
-
- const int mask_x = mask & 1;
- const int mask_y = (mask & 2) >> 1;
- const int mask_z = (mask & 4) >> 2;
-
- near_x += mask_x; far_x -= mask_x;
- near_y += mask_y; far_y -= mask_y;
- near_z += mask_z; far_z -= mask_z;
-#else
- if(idir.x >= 0.0f) { near_x = 0; far_x = 1; } else { near_x = 1; far_x = 0; }
- if(idir.y >= 0.0f) { near_y = 2; far_y = 3; } else { near_y = 3; far_y = 2; }
- if(idir.z >= 0.0f) { near_z = 4; far_z = 5; } else { near_z = 5; far_z = 4; }
-#endif
-
+ qbvh_near_far_idx_calc(idir,
+ &near_x, &near_y, &near_z,
+ &far_x, &far_y, &far_z);
tfar = ssef(isect->t);
# if BVH_FEATURE(BVH_HAIR)
dir4 = sse3f(ssef(dir.x), ssef(dir.y), ssef(dir.z));