diff options
author | Andrii Symkin <pembem22> | 2022-07-29 14:41:37 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2022-08-09 17:49:34 +0300 |
commit | d832d993c5b47b0de7ca24914ad9c064607830c7 (patch) | |
tree | 889b7cd9f135a40cbaccdb4537c8de1faa1c562f /intern/cycles/kernel/closure/bsdf.h | |
parent | 7921faa6519b9eb9062269b5d9c003c64ead2b8b (diff) |
Cycles: add new Spectrum and PackedSpectrum types
These replace float3 and packed_float3 in various places in the kernel where a
spectral color representation will be used in the future. That representation
will require more than 3 channels and conversion to from/RGB. The kernel code
was refactored to remove the assumption that Spectrum and RGB colors are the
same thing.
There are no functional changes, Spectrum is still a float3 and the conversion
functions are no-ops.
Differential Revision: https://developer.blender.org/D15535
Diffstat (limited to 'intern/cycles/kernel/closure/bsdf.h')
-rw-r--r-- | intern/cycles/kernel/closure/bsdf.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/closure/bsdf.h b/intern/cycles/kernel/closure/bsdf.h index 4feb21c43e3..7b28018afad 100644 --- a/intern/cycles/kernel/closure/bsdf.h +++ b/intern/cycles/kernel/closure/bsdf.h @@ -103,7 +103,7 @@ ccl_device_inline int bsdf_sample(KernelGlobals kg, ccl_private const ShaderClosure *sc, float randu, float randv, - ccl_private float3 *eval, + ccl_private Spectrum *eval, ccl_private float3 *omega_in, ccl_private differential3 *domega_in, ccl_private float *pdf) @@ -458,7 +458,7 @@ ccl_device #else ccl_device_inline #endif - float3 + Spectrum bsdf_eval(KernelGlobals kg, ccl_private ShaderData *sd, ccl_private const ShaderClosure *sc, @@ -466,7 +466,7 @@ ccl_device_inline const bool is_transmission, ccl_private float *pdf) { - float3 eval = zero_float3(); + Spectrum eval = zero_spectrum(); if (!is_transmission) { switch (sc->type) { |