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authorAndrii Symkin <pembem22>2022-07-29 14:41:37 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-08-09 17:49:34 +0300
commitd832d993c5b47b0de7ca24914ad9c064607830c7 (patch)
tree889b7cd9f135a40cbaccdb4537c8de1faa1c562f /intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h
parent7921faa6519b9eb9062269b5d9c003c64ead2b8b (diff)
Cycles: add new Spectrum and PackedSpectrum types
These replace float3 and packed_float3 in various places in the kernel where a spectral color representation will be used in the future. That representation will require more than 3 channels and conversion to from/RGB. The kernel code was refactored to remove the assumption that Spectrum and RGB colors are the same thing. There are no functional changes, Spectrum is still a float3 and the conversion functions are no-ops. Differential Revision: https://developer.blender.org/D15535
Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h b/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h
index 47066542122..2f6ac2dceb0 100644
--- a/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h
+++ b/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h
@@ -39,7 +39,7 @@ ccl_device_inline float bsdf_ashikhmin_shirley_roughness_to_exponent(float rough
return 2.0f / (roughness * roughness) - 2.0f;
}
-ccl_device_forceinline float3
+ccl_device_forceinline Spectrum
bsdf_ashikhmin_shirley_eval_reflect(ccl_private const ShaderClosure *sc,
const float3 I,
const float3 omega_in,
@@ -55,7 +55,7 @@ bsdf_ashikhmin_shirley_eval_reflect(ccl_private const ShaderClosure *sc,
if (fmaxf(bsdf->alpha_x, bsdf->alpha_y) <= 1e-4f) {
*pdf = 0.0f;
- return make_float3(0.0f, 0.0f, 0.0f);
+ return zero_spectrum();
}
if (NdotI > 0.0f && NdotO > 0.0f) {
NdotI = fmaxf(NdotI, 1e-6f);
@@ -105,16 +105,16 @@ bsdf_ashikhmin_shirley_eval_reflect(ccl_private const ShaderClosure *sc,
}
}
- return make_float3(out, out, out);
+ return make_spectrum(out);
}
-ccl_device float3 bsdf_ashikhmin_shirley_eval_transmit(ccl_private const ShaderClosure *sc,
- const float3 I,
- const float3 omega_in,
- ccl_private float *pdf)
+ccl_device Spectrum bsdf_ashikhmin_shirley_eval_transmit(ccl_private const ShaderClosure *sc,
+ const float3 I,
+ const float3 omega_in,
+ ccl_private float *pdf)
{
*pdf = 0.0f;
- return make_float3(0.0f, 0.0f, 0.0f);
+ return zero_spectrum();
}
ccl_device_inline void bsdf_ashikhmin_shirley_sample_first_quadrant(float n_x,
@@ -137,7 +137,7 @@ ccl_device int bsdf_ashikhmin_shirley_sample(ccl_private const ShaderClosure *sc
float3 dIdy,
float randu,
float randv,
- ccl_private float3 *eval,
+ ccl_private Spectrum *eval,
ccl_private float3 *omega_in,
ccl_private float3 *domega_in_dx,
ccl_private float3 *domega_in_dy,
@@ -214,7 +214,7 @@ ccl_device int bsdf_ashikhmin_shirley_sample(ccl_private const ShaderClosure *sc
if (fmaxf(bsdf->alpha_x, bsdf->alpha_y) <= 1e-4f) {
/* Some high number for MIS. */
*pdf = 1e6f;
- *eval = make_float3(1e6f, 1e6f, 1e6f);
+ *eval = make_spectrum(1e6f);
label = LABEL_REFLECT | LABEL_SINGULAR;
}
else {