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authorPeter Kim <pk15950@gmail.com>2022-09-08 07:00:12 +0300
committerPeter Kim <pk15950@gmail.com>2022-09-08 07:00:12 +0300
commit00dcfdf916c69672210b006e62d966f1bc2fbeb7 (patch)
tree0cbb1b91fe26c750197126085b74224a795a103c /intern/cycles/kernel/closure/bsdf_hair.h
parenta39532670f6b668da7be5810fb1f844b82feeba3 (diff)
parentd5934974219135102f364f57c45a8b1465e2b8d9 (diff)
Merge branch 'master' into xr-devxr-dev
Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_hair.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf_hair.h72
1 files changed, 26 insertions, 46 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_hair.h b/intern/cycles/kernel/closure/bsdf_hair.h
index a136ed05800..a29f7c444ae 100644
--- a/intern/cycles/kernel/closure/bsdf_hair.h
+++ b/intern/cycles/kernel/closure/bsdf_hair.h
@@ -37,10 +37,10 @@ ccl_device int bsdf_hair_transmission_setup(ccl_private HairBsdf *bsdf)
return SD_BSDF | SD_BSDF_HAS_EVAL;
}
-ccl_device float3 bsdf_hair_reflection_eval_reflect(ccl_private const ShaderClosure *sc,
- const float3 I,
- const float3 omega_in,
- ccl_private float *pdf)
+ccl_device Spectrum bsdf_hair_reflection_eval_reflect(ccl_private const ShaderClosure *sc,
+ const float3 I,
+ const float3 omega_in,
+ ccl_private float *pdf)
{
ccl_private const HairBsdf *bsdf = (ccl_private const HairBsdf *)sc;
float offset = bsdf->offset;
@@ -61,7 +61,7 @@ ccl_device float3 bsdf_hair_reflection_eval_reflect(ccl_private const ShaderClos
if (M_PI_2_F - fabsf(theta_i) < 0.001f || cosphi_i < 0.0f) {
*pdf = 0.0f;
- return make_float3(*pdf, *pdf, *pdf);
+ return zero_spectrum();
}
float roughness1_inv = 1.0f / roughness1;
@@ -81,31 +81,31 @@ ccl_device float3 bsdf_hair_reflection_eval_reflect(ccl_private const ShaderClos
(2 * (t * t + roughness1 * roughness1) * (a_R - b_R) * costheta_i);
*pdf = phi_pdf * theta_pdf;
- return make_float3(*pdf, *pdf, *pdf);
+ return make_spectrum(*pdf);
}
-ccl_device float3 bsdf_hair_transmission_eval_reflect(ccl_private const ShaderClosure *sc,
- const float3 I,
- const float3 omega_in,
- ccl_private float *pdf)
+ccl_device Spectrum bsdf_hair_transmission_eval_reflect(ccl_private const ShaderClosure *sc,
+ const float3 I,
+ const float3 omega_in,
+ ccl_private float *pdf)
{
*pdf = 0.0f;
- return make_float3(0.0f, 0.0f, 0.0f);
+ return zero_spectrum();
}
-ccl_device float3 bsdf_hair_reflection_eval_transmit(ccl_private const ShaderClosure *sc,
- const float3 I,
- const float3 omega_in,
- ccl_private float *pdf)
+ccl_device Spectrum bsdf_hair_reflection_eval_transmit(ccl_private const ShaderClosure *sc,
+ const float3 I,
+ const float3 omega_in,
+ ccl_private float *pdf)
{
*pdf = 0.0f;
- return make_float3(0.0f, 0.0f, 0.0f);
+ return zero_spectrum();
}
-ccl_device float3 bsdf_hair_transmission_eval_transmit(ccl_private const ShaderClosure *sc,
- const float3 I,
- const float3 omega_in,
- ccl_private float *pdf)
+ccl_device Spectrum bsdf_hair_transmission_eval_transmit(ccl_private const ShaderClosure *sc,
+ const float3 I,
+ const float3 omega_in,
+ ccl_private float *pdf)
{
ccl_private const HairBsdf *bsdf = (ccl_private const HairBsdf *)sc;
float offset = bsdf->offset;
@@ -125,7 +125,7 @@ ccl_device float3 bsdf_hair_transmission_eval_transmit(ccl_private const ShaderC
if (M_PI_2_F - fabsf(theta_i) < 0.001f) {
*pdf = 0.0f;
- return make_float3(*pdf, *pdf, *pdf);
+ return zero_spectrum();
}
float costheta_i = fast_cosf(theta_i);
@@ -145,20 +145,16 @@ ccl_device float3 bsdf_hair_transmission_eval_transmit(ccl_private const ShaderC
float phi_pdf = roughness2 / (c_TT * (p * p + roughness2 * roughness2));
*pdf = phi_pdf * theta_pdf;
- return make_float3(*pdf, *pdf, *pdf);
+ return make_spectrum(*pdf);
}
ccl_device int bsdf_hair_reflection_sample(ccl_private const ShaderClosure *sc,
float3 Ng,
float3 I,
- float3 dIdx,
- float3 dIdy,
float randu,
float randv,
- ccl_private float3 *eval,
+ ccl_private Spectrum *eval,
ccl_private float3 *omega_in,
- ccl_private float3 *domega_in_dx,
- ccl_private float3 *domega_in_dy,
ccl_private float *pdf)
{
ccl_private const HairBsdf *bsdf = (ccl_private const HairBsdf *)sc;
@@ -194,17 +190,11 @@ ccl_device int bsdf_hair_reflection_sample(ccl_private const ShaderClosure *sc,
fast_sincosf(phi, &sinphi, &cosphi);
*omega_in = (cosphi * costheta_i) * locy - (sinphi * costheta_i) * locx + (sintheta_i)*Tg;
- // differentials - TODO: find a better approximation for the reflective bounce
-#ifdef __RAY_DIFFERENTIALS__
- *domega_in_dx = 2 * dot(locy, dIdx) * locy - dIdx;
- *domega_in_dy = 2 * dot(locy, dIdy) * locy - dIdy;
-#endif
-
*pdf = fabsf(phi_pdf * theta_pdf);
if (M_PI_2_F - fabsf(theta_i) < 0.001f)
*pdf = 0.0f;
- *eval = make_float3(*pdf, *pdf, *pdf);
+ *eval = make_spectrum(*pdf);
return LABEL_REFLECT | LABEL_GLOSSY;
}
@@ -212,14 +202,10 @@ ccl_device int bsdf_hair_reflection_sample(ccl_private const ShaderClosure *sc,
ccl_device int bsdf_hair_transmission_sample(ccl_private const ShaderClosure *sc,
float3 Ng,
float3 I,
- float3 dIdx,
- float3 dIdy,
float randu,
float randv,
- ccl_private float3 *eval,
+ ccl_private Spectrum *eval,
ccl_private float3 *omega_in,
- ccl_private float3 *domega_in_dx,
- ccl_private float3 *domega_in_dy,
ccl_private float *pdf)
{
ccl_private const HairBsdf *bsdf = (ccl_private const HairBsdf *)sc;
@@ -255,18 +241,12 @@ ccl_device int bsdf_hair_transmission_sample(ccl_private const ShaderClosure *sc
fast_sincosf(phi, &sinphi, &cosphi);
*omega_in = (cosphi * costheta_i) * locy - (sinphi * costheta_i) * locx + (sintheta_i)*Tg;
- // differentials - TODO: find a better approximation for the transmission bounce
-#ifdef __RAY_DIFFERENTIALS__
- *domega_in_dx = 2 * dot(locy, dIdx) * locy - dIdx;
- *domega_in_dy = 2 * dot(locy, dIdy) * locy - dIdy;
-#endif
-
*pdf = fabsf(phi_pdf * theta_pdf);
if (M_PI_2_F - fabsf(theta_i) < 0.001f) {
*pdf = 0.0f;
}
- *eval = make_float3(*pdf, *pdf, *pdf);
+ *eval = make_spectrum(*pdf);
/* TODO(sergey): Should always be negative, but seems some precision issue
* is involved here.