Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2015-04-27 22:13:03 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-04-27 22:38:32 +0300
commitae7d84dbc1936ef7ddd00f9c22d074389f97f04f (patch)
tree7103596bc78785ed769e90c1570d654cc14a839d /intern/cycles/kernel/closure/bsdf_oren_nayar.h
parent278ff15c7f3c4a91ba049b7a13ecf8a4183ebf67 (diff)
Cycles: Use native saturate function for CUDA
This more a workaround for CUDA optimizer which can't optimize clamp(x, 0, 1) into a single instruction and uses 4 instructions instead. Original patch by @lockal with own modification: Don't make changes outside of the kernel. They don't make any difference anyway and term saturate() has a bit different meaning outside of kernel. This gives around 2% of speedup in Barcelona file, but in more complex shader setups with lots of math nodes with clamping speedup could be much nicer. Subscribers: dingto Projects: #cycles Differential Revision: https://developer.blender.org/D1224
Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_oren_nayar.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf_oren_nayar.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_oren_nayar.h b/intern/cycles/kernel/closure/bsdf_oren_nayar.h
index c476d4ca4e2..61b7cb11b02 100644
--- a/intern/cycles/kernel/closure/bsdf_oren_nayar.h
+++ b/intern/cycles/kernel/closure/bsdf_oren_nayar.h
@@ -37,7 +37,7 @@ ccl_device int bsdf_oren_nayar_setup(ShaderClosure *sc)
sc->type = CLOSURE_BSDF_OREN_NAYAR_ID;
- sigma = clamp(sigma, 0.0f, 1.0f);
+ sigma = saturate(sigma);
float div = 1.0f / (M_PI_F + ((3.0f * M_PI_F - 4.0f) / 6.0f) * sigma);