Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorThomas Dinges <blender@dingto.org>2015-02-17 15:43:12 +0300
committerThomas Dinges <blender@dingto.org>2015-02-17 15:44:25 +0300
commitbf878d3c3d39b0f460add02514f5a32dc8169613 (patch)
tree30e8ea698ade339af9fabcfe2d2f71ffe1ab7192 /intern/cycles/kernel/closure/bsdf_reflection.h
parent4660c00ac57effeb9598bb3083900dc354a4f43f (diff)
Cycles: Remove empty closure blur code and the corresponding entries in the switch.
Most compilers will probably optimize that out, but I still don't see a reason to keep it.
Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_reflection.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf_reflection.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_reflection.h b/intern/cycles/kernel/closure/bsdf_reflection.h
index 6b90236525d..303f4c9ce34 100644
--- a/intern/cycles/kernel/closure/bsdf_reflection.h
+++ b/intern/cycles/kernel/closure/bsdf_reflection.h
@@ -43,10 +43,6 @@ ccl_device int bsdf_reflection_setup(ShaderClosure *sc)
return SD_BSDF;
}
-ccl_device void bsdf_reflection_blur(ShaderClosure *sc, float roughness)
-{
-}
-
ccl_device float3 bsdf_reflection_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf)
{
return make_float3(0.0f, 0.0f, 0.0f);