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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-06-20 23:21:05 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-06-22 00:31:44 +0400
commit8fbd71e5f2862e6efd0e3bcb015f1f6201ccca14 (patch)
tree0d889efc32554d0eb4ad6f8b1f46b4885b19991d /intern/cycles/kernel/closure
parent88d8358f91e1306a67d59250162443194ee9edcf (diff)
Cycles: improved Beckmann sampling using precomputed data
It turns out that the new Beckmann sampling function doesn't work well with Quasi Monte Carlo sampling, mainly near normal incidence where it can be worse than the previous sampler. In the new sampler the random number pattern gets split in two, warped and overlapped, which hurts the stratification, see the visualization in the differential revision. Now we use a precomputed table, which is much better behaved. GGX does not seem to benefit from using a precomputed table. Disadvantage is that this table adds 1MB of memory usage and 0.03s startup time to every render (on my quad core CPU). Differential Revision: https://developer.blender.org/D614
Diffstat (limited to 'intern/cycles/kernel/closure')
-rw-r--r--intern/cycles/kernel/closure/bsdf.h4
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet.h40
2 files changed, 29 insertions, 15 deletions
diff --git a/intern/cycles/kernel/closure/bsdf.h b/intern/cycles/kernel/closure/bsdf.h
index 8ddf4971909..81c239ea0c9 100644
--- a/intern/cycles/kernel/closure/bsdf.h
+++ b/intern/cycles/kernel/closure/bsdf.h
@@ -85,13 +85,13 @@ ccl_device int bsdf_sample(KernelGlobals *kg, const ShaderData *sd, const Shader
case CLOSURE_BSDF_MICROFACET_GGX_ID:
case CLOSURE_BSDF_MICROFACET_GGX_ANISO_ID:
case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID:
- label = bsdf_microfacet_ggx_sample(sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv,
+ label = bsdf_microfacet_ggx_sample(kg, sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv,
eval, omega_in, &domega_in->dx, &domega_in->dy, pdf);
break;
case CLOSURE_BSDF_MICROFACET_BECKMANN_ID:
case CLOSURE_BSDF_MICROFACET_BECKMANN_ANISO_ID:
case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID:
- label = bsdf_microfacet_beckmann_sample(sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv,
+ label = bsdf_microfacet_beckmann_sample(kg, sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv,
eval, omega_in, &domega_in->dx, &domega_in->dy, pdf);
break;
#ifdef __ANISOTROPIC__
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet.h b/intern/cycles/kernel/closure/bsdf_microfacet.h
index 4a3d223d765..e130349bca2 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet.h
@@ -176,8 +176,8 @@ ccl_device float approx_erfinvf(float z)
* E. Heitz and E. d'Eon, EGSR 2014 */
ccl_device_inline void microfacet_beckmann_sample_slopes(
+ KernelGlobals *kg,
const float cos_theta_i, const float sin_theta_i,
- const float alpha_x, const float alpha_y,
float randu, float randv, float *slope_x, float *slope_y,
float *G1i)
{
@@ -200,10 +200,12 @@ ccl_device_inline void microfacet_beckmann_sample_slopes(
const float SQRT_PI_INV = 0.56418958354f;
const float Lambda = 0.5f*(erf_a - 1.0f) + (0.5f*SQRT_PI_INV)*(exp_a2*inv_a);
const float G1 = 1.0f/(1.0f + Lambda); /* masking */
- const float C = 1.0f - G1 * erf_a;
*G1i = G1;
+#if 0
+ const float C = 1.0f - G1 * erf_a;
+
/* sample slope X */
if(randu < C) {
/* rescale randu */
@@ -238,11 +240,20 @@ ccl_device_inline void microfacet_beckmann_sample_slopes(
/* sample slope Y */
*slope_y = approx_erfinvf(2.0f*randv - 1.0f);
+#else
+ /* use precomputed table, because it better preserves stratification
+ * of the random number pattern */
+ int beckmann_table_offset = kernel_data.tables.beckmann_offset;
+
+ *slope_x = lookup_table_read_2D(kg, randu, cos_theta_i,
+ beckmann_table_offset, BECKMANN_TABLE_SIZE, BECKMANN_TABLE_SIZE);
+ *slope_y = approx_erfinvf(2.0f*randv - 1.0f);
+#endif
+
}
ccl_device_inline void microfacet_ggx_sample_slopes(
const float cos_theta_i, const float sin_theta_i,
- const float alpha_x, const float alpha_y,
float randu, float randv, float *slope_x, float *slope_y,
float *G1i)
{
@@ -290,7 +301,8 @@ ccl_device_inline void microfacet_ggx_sample_slopes(
*slope_y = S * z * safe_sqrtf(1.0f + (*slope_x)*(*slope_x));
}
-ccl_device_inline float3 microfacet_sample_stretched(const float3 omega_i,
+ccl_device_inline float3 microfacet_sample_stretched(
+ KernelGlobals *kg, const float3 omega_i,
const float alpha_x, const float alpha_y,
const float randu, const float randv,
bool beckmann, float *G1i)
@@ -317,12 +329,14 @@ ccl_device_inline float3 microfacet_sample_stretched(const float3 omega_i,
/* 2. sample P22_{omega_i}(x_slope, y_slope, 1, 1) */
float slope_x, slope_y;
- if(beckmann)
- microfacet_beckmann_sample_slopes(costheta_, sintheta_,
- alpha_x, alpha_y, randu, randv, &slope_x, &slope_y, G1i);
- else
+ if(beckmann) {
+ microfacet_beckmann_sample_slopes(kg, costheta_, sintheta_,
+ randu, randv, &slope_x, &slope_y, G1i);
+ }
+ else {
microfacet_ggx_sample_slopes(costheta_, sintheta_,
- alpha_x, alpha_y, randu, randv, &slope_x, &slope_y, G1i);
+ randu, randv, &slope_x, &slope_y, G1i);
+ }
/* 3. rotate */
float tmp = cosphi_*slope_x - sinphi_*slope_y;
@@ -530,7 +544,7 @@ ccl_device float3 bsdf_microfacet_ggx_eval_transmit(const ShaderClosure *sc, con
return make_float3(out, out, out);
}
-ccl_device int bsdf_microfacet_ggx_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf)
+ccl_device int bsdf_microfacet_ggx_sample(KernelGlobals *kg, const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf)
{
float alpha_x = sc->data0;
float alpha_y = sc->data1;
@@ -552,7 +566,7 @@ ccl_device int bsdf_microfacet_ggx_sample(const ShaderClosure *sc, float3 Ng, fl
float3 local_m;
float G1o;
- local_m = microfacet_sample_stretched(local_I, alpha_x, alpha_y,
+ local_m = microfacet_sample_stretched(kg, local_I, alpha_x, alpha_y,
randu, randv, false, &G1o);
float3 m = X*local_m.x + Y*local_m.y + Z*local_m.z;
@@ -878,7 +892,7 @@ ccl_device float3 bsdf_microfacet_beckmann_eval_transmit(const ShaderClosure *sc
return make_float3(out, out, out);
}
-ccl_device int bsdf_microfacet_beckmann_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf)
+ccl_device int bsdf_microfacet_beckmann_sample(KernelGlobals *kg, const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf)
{
float alpha_x = sc->data0;
float alpha_y = sc->data1;
@@ -900,7 +914,7 @@ ccl_device int bsdf_microfacet_beckmann_sample(const ShaderClosure *sc, float3 N
float3 local_m;
float G1o;
- local_m = microfacet_sample_stretched(local_I, alpha_x, alpha_x,
+ local_m = microfacet_sample_stretched(kg, local_I, alpha_x, alpha_x,
randu, randv, true, &G1o);
float3 m = X*local_m.x + Y*local_m.y + Z*local_m.z;