diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-06-08 14:46:12 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-06-14 15:49:57 +0400 |
commit | b12151eceb76cab4a49f9df661ce6156bbeaaa21 (patch) | |
tree | c2815e24e4bc45e840efc6ff1069684c5c4a3049 /intern/cycles/kernel/closure | |
parent | ceb68e809edf37ea3fd010692dc3f4367b78cf61 (diff) |
Cycles: glossy and anisotropic BSDF changes
* Anisotropic BSDF now supports GGX and Beckmann distributions, Ward has been
removed because other distributions are superior.
* GGX is now the default distribution for all glossy and anisotropic nodes,
since it looks good, has low noise and is fast to evaluate.
* Ashikhmin-Shirley is now available in the Glossy BSDF.
Diffstat (limited to 'intern/cycles/kernel/closure')
-rw-r--r-- | intern/cycles/kernel/closure/bsdf.h | 26 | ||||
-rw-r--r-- | intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h | 28 | ||||
-rw-r--r-- | intern/cycles/kernel/closure/bsdf_microfacet.h | 4 | ||||
-rw-r--r-- | intern/cycles/kernel/closure/bsdf_ward.h | 189 |
4 files changed, 35 insertions, 212 deletions
diff --git a/intern/cycles/kernel/closure/bsdf.h b/intern/cycles/kernel/closure/bsdf.h index 371d0bfa8ea..8ddf4971909 100644 --- a/intern/cycles/kernel/closure/bsdf.h +++ b/intern/cycles/kernel/closure/bsdf.h @@ -24,7 +24,6 @@ #include "../closure/bsdf_refraction.h" #include "../closure/bsdf_transparent.h" #ifdef __ANISOTROPIC__ -#include "../closure/bsdf_ward.h" #include "../closure/bsdf_ashikhmin_shirley.h" #endif #include "../closure/bsdf_westin.h" @@ -84,21 +83,20 @@ ccl_device int bsdf_sample(KernelGlobals *kg, const ShaderData *sd, const Shader eval, omega_in, &domega_in->dx, &domega_in->dy, pdf); break; case CLOSURE_BSDF_MICROFACET_GGX_ID: + case CLOSURE_BSDF_MICROFACET_GGX_ANISO_ID: case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID: label = bsdf_microfacet_ggx_sample(sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv, eval, omega_in, &domega_in->dx, &domega_in->dy, pdf); break; case CLOSURE_BSDF_MICROFACET_BECKMANN_ID: + case CLOSURE_BSDF_MICROFACET_BECKMANN_ANISO_ID: case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID: label = bsdf_microfacet_beckmann_sample(sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv, eval, omega_in, &domega_in->dx, &domega_in->dy, pdf); break; #ifdef __ANISOTROPIC__ - case CLOSURE_BSDF_WARD_ID: - label = bsdf_ward_sample(sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv, - eval, omega_in, &domega_in->dx, &domega_in->dy, pdf); - break; case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID: + case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ANISO_ID: label = bsdf_ashikhmin_shirley_sample(sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv, eval, omega_in, &domega_in->dx, &domega_in->dy, pdf); break; @@ -183,18 +181,18 @@ ccl_device float3 bsdf_eval(KernelGlobals *kg, const ShaderData *sd, const Shade eval = bsdf_transparent_eval_reflect(sc, sd->I, omega_in, pdf); break; case CLOSURE_BSDF_MICROFACET_GGX_ID: + case CLOSURE_BSDF_MICROFACET_GGX_ANISO_ID: case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID: eval = bsdf_microfacet_ggx_eval_reflect(sc, sd->I, omega_in, pdf); break; case CLOSURE_BSDF_MICROFACET_BECKMANN_ID: + case CLOSURE_BSDF_MICROFACET_BECKMANN_ANISO_ID: case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID: eval = bsdf_microfacet_beckmann_eval_reflect(sc, sd->I, omega_in, pdf); break; #ifdef __ANISOTROPIC__ - case CLOSURE_BSDF_WARD_ID: - eval = bsdf_ward_eval_reflect(sc, sd->I, omega_in, pdf); - break; case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID: + case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ANISO_ID: eval = bsdf_ashikhmin_shirley_eval_reflect(sc, sd->I, omega_in, pdf); break; #endif @@ -253,18 +251,18 @@ ccl_device float3 bsdf_eval(KernelGlobals *kg, const ShaderData *sd, const Shade eval = bsdf_transparent_eval_transmit(sc, sd->I, omega_in, pdf); break; case CLOSURE_BSDF_MICROFACET_GGX_ID: + case CLOSURE_BSDF_MICROFACET_GGX_ANISO_ID: case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID: eval = bsdf_microfacet_ggx_eval_transmit(sc, sd->I, omega_in, pdf); break; case CLOSURE_BSDF_MICROFACET_BECKMANN_ID: + case CLOSURE_BSDF_MICROFACET_BECKMANN_ANISO_ID: case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID: eval = bsdf_microfacet_beckmann_eval_transmit(sc, sd->I, omega_in, pdf); break; #ifdef __ANISOTROPIC__ - case CLOSURE_BSDF_WARD_ID: - eval = bsdf_ward_eval_transmit(sc, sd->I, omega_in, pdf); - break; case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID: + case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ANISO_ID: eval = bsdf_ashikhmin_shirley_eval_transmit(sc, sd->I, omega_in, pdf); break; #endif @@ -341,18 +339,18 @@ ccl_device void bsdf_blur(KernelGlobals *kg, ShaderClosure *sc, float roughness) bsdf_transparent_blur(sc, roughness); break; case CLOSURE_BSDF_MICROFACET_GGX_ID: + case CLOSURE_BSDF_MICROFACET_GGX_ANISO_ID: case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID: bsdf_microfacet_ggx_blur(sc, roughness); break; case CLOSURE_BSDF_MICROFACET_BECKMANN_ID: + case CLOSURE_BSDF_MICROFACET_BECKMANN_ANISO_ID: case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID: bsdf_microfacet_beckmann_blur(sc, roughness); break; #ifdef __ANISOTROPIC__ - case CLOSURE_BSDF_WARD_ID: - bsdf_ward_blur(sc, roughness); - break; case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID: + case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ANISO_ID: bsdf_ashikhmin_shirley_blur(sc, roughness); break; #endif diff --git a/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h b/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h index ea5b610ae56..6a5d0410e01 100644 --- a/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h +++ b/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h @@ -31,16 +31,28 @@ Other than that, the implementation directly follows the paper. CCL_NAMESPACE_BEGIN - ccl_device int bsdf_ashikhmin_shirley_setup(ShaderClosure *sc) { - sc->data0 = clamp(sc->data0, 1e-4f, 1.0f); /* store roughness. could already convert to exponent to save some cycles in eval, */ - sc->data1 = clamp(sc->data1, 1e-4f, 1.0f); /* but this is more consistent with other bsdfs and shader_blur. */ + /* store roughness. could already convert to exponent to save some cycles + * in eval, but this is more consistent with other bsdfs and shader_blur. */ + sc->data0 = clamp(sc->data0, 1e-4f, 1.0f); + sc->data1 = sc->data0; sc->type = CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID; return SD_BSDF | SD_BSDF_HAS_EVAL | SD_BSDF_GLOSSY; } +ccl_device int bsdf_ashikhmin_shirley_aniso_setup(ShaderClosure *sc) +{ + /* store roughness. could already convert to exponent to save some cycles + * in eval, but this is more consistent with other bsdfs and shader_blur. */ + sc->data0 = clamp(sc->data0, 1e-4f, 1.0f); + sc->data1 = clamp(sc->data1, 1e-4f, 1.0f); + + sc->type = CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ANISO_ID; + return SD_BSDF | SD_BSDF_HAS_EVAL | SD_BSDF_GLOSSY; +} + ccl_device void bsdf_ashikhmin_shirley_blur(ShaderClosure *sc, float roughness) { sc->data0 = fmaxf(roughness, sc->data0); /* clamp roughness */ @@ -55,7 +67,6 @@ ccl_device_inline float bsdf_ashikhmin_shirley_roughness_to_exponent(float rough ccl_device float3 bsdf_ashikhmin_shirley_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf) { float3 N = sc->N; - float3 T = sc->T; float NdotI = dot(N, I); /* in Cycles/OSL convention I is omega_out */ float NdotO = dot(N, omega_in); /* and consequently we use for O omaga_in ;) */ @@ -85,7 +96,7 @@ ccl_device float3 bsdf_ashikhmin_shirley_eval_reflect(const ShaderClosure *sc, c } else { /* => ANisotropic case */ float3 X, Y; - make_orthonormals_tangent(N, T, &X, &Y); + make_orthonormals_tangent(N, sc->T, &X, &Y); float HdotX = dot(H, X); float HdotY = dot(H, Y); @@ -117,7 +128,6 @@ ccl_device_inline void bsdf_ashikhmin_shirley_sample_first_quadrant(float n_x, f ccl_device int bsdf_ashikhmin_shirley_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf) { float3 N = sc->N; - float3 T = sc->T; float NdotI = dot(N, I); if (NdotI > 0.0f) { @@ -127,7 +137,11 @@ ccl_device int bsdf_ashikhmin_shirley_sample(const ShaderClosure *sc, float3 Ng, /* get x,y basis on the surface for anisotropy */ float3 X, Y; - make_orthonormals_tangent(N, T, &X, &Y); + + if(n_x == n_y) + make_orthonormals(N, &X, &Y); + else + make_orthonormals_tangent(N, sc->T, &X, &Y); /* sample spherical coords for h in tangent space */ float phi; diff --git a/intern/cycles/kernel/closure/bsdf_microfacet.h b/intern/cycles/kernel/closure/bsdf_microfacet.h index b9b682c650f..4a3d223d765 100644 --- a/intern/cycles/kernel/closure/bsdf_microfacet.h +++ b/intern/cycles/kernel/closure/bsdf_microfacet.h @@ -365,7 +365,7 @@ ccl_device int bsdf_microfacet_ggx_aniso_setup(ShaderClosure *sc) sc->data0 = clamp(sc->data0, 0.0f, 1.0f); /* alpha_x */ sc->data1 = clamp(sc->data1, 0.0f, 1.0f); /* alpha_y */ - sc->type = CLOSURE_BSDF_MICROFACET_GGX_ID; + sc->type = CLOSURE_BSDF_MICROFACET_GGX_ANISO_ID; return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_GLOSSY; } @@ -713,7 +713,7 @@ ccl_device int bsdf_microfacet_beckmann_aniso_setup(ShaderClosure *sc) sc->data0 = clamp(sc->data0, 0.0f, 1.0f); /* alpha_x */ sc->data1 = clamp(sc->data1, 0.0f, 1.0f); /* alpha_y */ - sc->type = CLOSURE_BSDF_MICROFACET_BECKMANN_ID; + sc->type = CLOSURE_BSDF_MICROFACET_BECKMANN_ANISO_ID; return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_GLOSSY; } diff --git a/intern/cycles/kernel/closure/bsdf_ward.h b/intern/cycles/kernel/closure/bsdf_ward.h deleted file mode 100644 index c9de615a011..00000000000 --- a/intern/cycles/kernel/closure/bsdf_ward.h +++ /dev/null @@ -1,189 +0,0 @@ -/* - * Adapted from Open Shading Language with this license: - * - * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al. - * All Rights Reserved. - * - * Modifications Copyright 2011, Blender Foundation. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of Sony Pictures Imageworks nor the names of its - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef __BSDF_WARD_H__ -#define __BSDF_WARD_H__ - -CCL_NAMESPACE_BEGIN - -/* WARD */ - -ccl_device int bsdf_ward_setup(ShaderClosure *sc) -{ - sc->data0 = clamp(sc->data0, 1e-4f, 1.0f); /* m_ax */ - sc->data1 = clamp(sc->data1, 1e-4f, 1.0f); /* m_ay */ - - sc->type = CLOSURE_BSDF_WARD_ID; - return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSDF_GLOSSY; -} - -ccl_device void bsdf_ward_blur(ShaderClosure *sc, float roughness) -{ - sc->data0 = fmaxf(roughness, sc->data0); /* m_ax */ - sc->data1 = fmaxf(roughness, sc->data1); /* m_ay */ -} - -ccl_device float3 bsdf_ward_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf) -{ - float m_ax = sc->data0; - float m_ay = sc->data1; - float3 N = sc->N; - float3 T = sc->T; - - float cosNO = dot(N, I); - float cosNI = dot(N, omega_in); - - if(cosNI > 0.0f && cosNO > 0.0f) { - cosNO = max(cosNO, 1e-4f); - cosNI = max(cosNI, 1e-4f); - - // get half vector and get x,y basis on the surface for anisotropy - float3 H = normalize(omega_in + I); // normalize needed for pdf - float3 X, Y; - make_orthonormals_tangent(N, T, &X, &Y); - // eq. 4 - float dotx = dot(H, X) / m_ax; - float doty = dot(H, Y) / m_ay; - float dotn = dot(H, N); - float exp_arg = (dotx * dotx + doty * doty) / (dotn * dotn); - float denom = (M_4PI_F * m_ax * m_ay * sqrtf(cosNO * cosNI)); - float exp_val = expf(-exp_arg); - float out = cosNI * exp_val / denom; - float oh = dot(H, I); - denom = M_4PI_F * m_ax * m_ay * oh * dotn * dotn * dotn; - *pdf = exp_val / denom; - return make_float3 (out, out, out); - } - - return make_float3 (0, 0, 0); -} - -ccl_device float3 bsdf_ward_eval_transmit(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf) -{ - return make_float3(0.0f, 0.0f, 0.0f); -} - -ccl_device int bsdf_ward_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf) -{ - float m_ax = sc->data0; - float m_ay = sc->data1; - float3 N = sc->N; - float3 T = sc->T; - - float cosNO = dot(N, I); - if(cosNO > 0.0f) { - // get x,y basis on the surface for anisotropy - float3 X, Y; - make_orthonormals_tangent(N, T, &X, &Y); - // generate random angles for the half vector - // eq. 7 (taking care around discontinuities to keep - //ttoutput angle in the right quadrant) - // we take advantage of cos(atan(x)) == 1/sqrt(1+x^2) - //tttt and sin(atan(x)) == x/sqrt(1+x^2) - float alphaRatio = m_ay / m_ax; - float cosPhi, sinPhi; - if(randu < 0.25f) { - float val = 4 * randu; - float tanPhi = alphaRatio * tanf(M_PI_2_F * val); - cosPhi = 1 / sqrtf(1 + tanPhi * tanPhi); - sinPhi = tanPhi * cosPhi; - } - else if(randu < 0.5f) { - float val = 1 - 4 * (0.5f - randu); - float tanPhi = alphaRatio * tanf(M_PI_2_F * val); - // phi = M_PI_F - phi; - cosPhi = -1 / sqrtf(1 + tanPhi * tanPhi); - sinPhi = -tanPhi * cosPhi; - } - else if(randu < 0.75f) { - float val = 4 * (randu - 0.5f); - float tanPhi = alphaRatio * tanf(M_PI_2_F * val); - //phi = M_PI_F + phi; - cosPhi = -1 / sqrtf(1 + tanPhi * tanPhi); - sinPhi = tanPhi * cosPhi; - } - else { - float val = 1 - 4 * (1 - randu); - float tanPhi = alphaRatio * tanf(M_PI_2_F * val); - // phi = M_2PI_F - phi; - cosPhi = 1 / sqrtf(1 + tanPhi * tanPhi); - sinPhi = -tanPhi * cosPhi; - } - // eq. 6 - // we take advantage of cos(atan(x)) == 1/sqrt(1+x^2) - //tttt and sin(atan(x)) == x/sqrt(1+x^2) - float thetaDenom = (cosPhi * cosPhi) / (m_ax * m_ax) + (sinPhi * sinPhi) / (m_ay * m_ay); - float tanTheta2 = -logf(1 - randv) / thetaDenom; - float cosTheta = 1 / sqrtf(1 + tanTheta2); - float sinTheta = cosTheta * sqrtf(tanTheta2); - - float3 h; // already normalized becaused expressed from spherical coordinates - h.x = sinTheta * cosPhi; - h.y = sinTheta * sinPhi; - h.z = cosTheta; - // compute terms that are easier in local space - float dotx = h.x / m_ax; - float doty = h.y / m_ay; - float dotn = h.z; - // transform to world space - h = h.x * X + h.y * Y + h.z * N; - // generate the final sample - float oh = dot(h, I); - *omega_in = 2.0f * oh * h - I; - if(dot(Ng, *omega_in) > 0) { - float cosNI = dot(N, *omega_in); - if(cosNI > 0) { - cosNO = max(cosNO, 1e-4f); - cosNI = max(cosNI, 1e-4f); - - // eq. 9 - float exp_arg = (dotx * dotx + doty * doty) / (dotn * dotn); - float denom = M_4PI_F * m_ax * m_ay * oh * dotn * dotn * dotn; - *pdf = expf(-exp_arg) / denom; - // compiler will reuse expressions already computed - denom = (M_4PI_F * m_ax * m_ay * sqrtf(cosNO * cosNI)); - float power = cosNI * expf(-exp_arg) / denom; - *eval = make_float3(power, power, power); -#ifdef __RAY_DIFFERENTIALS__ - *domega_in_dx = (2 * dot(N, dIdx)) * N - dIdx; - *domega_in_dy = (2 * dot(N, dIdy)) * N - dIdy; -#endif - } - } - } - return LABEL_REFLECT|LABEL_GLOSSY; -} - -CCL_NAMESPACE_END - -#endif /* __BSDF_WARD_H__ */ - |