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authorSergey Sharybin <sergey.vfx@gmail.com>2017-03-20 14:07:41 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-03-20 14:07:41 +0300
commit18bf900b3137b46be9dd8c8645c710b2878ffcc6 (patch)
tree3b7d2e58cafd7f66d07994ed282545430a4f0cb0 /intern/cycles/kernel/closure
parent06159e6a5894443dd21a8d9081db6f4d5cc0b421 (diff)
Fix T50990: Random black pixels in Cycles when rendering material with Multiscatter GGX
Diffstat (limited to 'intern/cycles/kernel/closure')
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet_multi.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
index cea59adfebe..aa4b91eac40 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
@@ -43,7 +43,7 @@ ccl_device_forceinline float D_ggx_aniso(const float3 wm, const float2 alpha)
ccl_device_forceinline float2 mf_sampleP22_11(const float cosI, const float2 randU)
{
if(cosI > 0.9999f || cosI < 1e-6f) {
- const float r = sqrtf(randU.x / (1.0f - randU.x));
+ const float r = sqrtf(randU.x / max(1.0f - randU.x, 1e-7f));
const float phi = M_2PI_F * randU.y;
return make_float2(r*cosf(phi), r*sinf(phi));
}
@@ -83,7 +83,7 @@ ccl_device_forceinline float3 mf_sample_vndf(const float3 wi, const float2 alpha
const float3 wi_11 = normalize(make_float3(alpha.x*wi.x, alpha.y*wi.y, wi.z));
const float2 slope_11 = mf_sampleP22_11(wi_11.z, randU);
- const float2 cossin_phi = normalize(make_float2(wi_11.x, wi_11.y));
+ const float2 cossin_phi = safe_normalize(make_float2(wi_11.x, wi_11.y));
const float slope_x = alpha.x*(cossin_phi.x * slope_11.x - cossin_phi.y * slope_11.y);
const float slope_y = alpha.y*(cossin_phi.y * slope_11.x + cossin_phi.x * slope_11.y);