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author | Brecht Van Lommel <brecht@blender.org> | 2022-03-16 16:38:23 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2022-03-16 20:05:08 +0300 |
commit | 076079454fdf4e6768d0c639ab5dbfc16fca0d50 (patch) | |
tree | 843c28b62dedb31504b2a9ce0652be7ba8d56334 /intern/cycles/kernel/device/cuda | |
parent | 213d00607ea00dade57ebed0cd0e33cdbf8b0b7c (diff) |
Cleanup: remove some unused Cycles GPU code
To make porting to other architectures easier, clarifying that this does not
need to be supported. The unused parallel_reduce implementation assumed warp
size 32, but is easy to update if we ever need it in the future.
Diffstat (limited to 'intern/cycles/kernel/device/cuda')
-rw-r--r-- | intern/cycles/kernel/device/cuda/compat.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/intern/cycles/kernel/device/cuda/compat.h b/intern/cycles/kernel/device/cuda/compat.h index d7365e631aa..b392455c740 100644 --- a/intern/cycles/kernel/device/cuda/compat.h +++ b/intern/cycles/kernel/device/cuda/compat.h @@ -72,7 +72,6 @@ typedef unsigned long long uint64_t; #define ccl_gpu_syncthreads() __syncthreads() #define ccl_gpu_ballot(predicate) __ballot_sync(0xFFFFFFFF, predicate) -#define ccl_gpu_shfl_down_sync(mask, var, detla) __shfl_down_sync(mask, var, detla) /* GPU texture objects */ |