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authorBrecht Van Lommel <brecht@blender.org>2022-03-16 16:38:23 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-03-16 20:05:08 +0300
commit076079454fdf4e6768d0c639ab5dbfc16fca0d50 (patch)
tree843c28b62dedb31504b2a9ce0652be7ba8d56334 /intern/cycles/kernel/device/optix/compat.h
parent213d00607ea00dade57ebed0cd0e33cdbf8b0b7c (diff)
Cleanup: remove some unused Cycles GPU code
To make porting to other architectures easier, clarifying that this does not need to be supported. The unused parallel_reduce implementation assumed warp size 32, but is easy to update if we ever need it in the future.
Diffstat (limited to 'intern/cycles/kernel/device/optix/compat.h')
-rw-r--r--intern/cycles/kernel/device/optix/compat.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/intern/cycles/kernel/device/optix/compat.h b/intern/cycles/kernel/device/optix/compat.h
index e7fe7139cc1..ae7a0309e51 100644
--- a/intern/cycles/kernel/device/optix/compat.h
+++ b/intern/cycles/kernel/device/optix/compat.h
@@ -74,7 +74,6 @@ typedef unsigned long long uint64_t;
#define ccl_gpu_syncthreads() __syncthreads()
#define ccl_gpu_ballot(predicate) __ballot_sync(0xFFFFFFFF, predicate)
-#define ccl_gpu_shfl_down_sync(mask, var, detla) __shfl_down_sync(mask, var, detla)
/* GPU texture objects */