diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-06-29 17:41:00 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-06-29 18:18:11 +0300 |
commit | d140e70c496122915eb5c05aba83153e2e0d7998 (patch) | |
tree | 1e589247d69da64aa7b0e7802319237ec050b5d6 /intern/cycles/kernel/geom/geom_bvh_shadow.h | |
parent | 147bd16ed1bb3415b30408b0eab110d0854eadd2 (diff) | |
parent | 295d0c52a26730edc6d4ed1276e4051cce006be5 (diff) |
Merge branch 'master' into temp-ghash-experimentstemp-ghash-experiments
Note that 'store hash' feature was removed for now - to complex to maintain (conflicts)
and relatively easy to re-add if we ever really want this one day.
Conflicts:
source/blender/blenlib/BLI_ghash.h
source/blender/blenlib/intern/BLI_ghash.c
source/blender/blenlib/intern/hash_mm2a.c
source/blender/bmesh/tools/bmesh_region_match.c
tests/gtests/blenlib/BLI_ghash_performance_test.cc
tests/gtests/blenlib/BLI_ghash_test.cc
tests/gtests/blenlib/CMakeLists.txt
Diffstat (limited to 'intern/cycles/kernel/geom/geom_bvh_shadow.h')
-rw-r--r-- | intern/cycles/kernel/geom/geom_bvh_shadow.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/geom/geom_bvh_shadow.h b/intern/cycles/kernel/geom/geom_bvh_shadow.h index 193f49074a3..e4cba99dc96 100644 --- a/intern/cycles/kernel/geom/geom_bvh_shadow.h +++ b/intern/cycles/kernel/geom/geom_bvh_shadow.h @@ -200,7 +200,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, /* if node is leaf, fetch triangle list */ if(nodeAddr < 0) { - float4 leaf = kernel_tex_fetch(__bvh_nodes, (-nodeAddr-1)*BVH_NODE_SIZE+3); + float4 leaf = kernel_tex_fetch(__bvh_leaf_nodes, (-nodeAddr-1)*BVH_NODE_LEAF_SIZE); int primAddr = __float_as_int(leaf.x); #if BVH_FEATURE(BVH_INSTANCING) @@ -226,7 +226,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, switch(p_type) { case PRIMITIVE_TRIANGLE: { - hit = triangle_intersect(kg, &isect_precalc, isect_array, P, dir, PATH_RAY_SHADOW, object, primAddr); + hit = triangle_intersect(kg, &isect_precalc, isect_array, P, PATH_RAY_SHADOW, object, primAddr); break; } #if BVH_FEATURE(BVH_MOTION) @@ -264,7 +264,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, if(kernel_tex_fetch(__prim_type, isect_array->prim) & PRIMITIVE_ALL_TRIANGLE) #endif { - shader = kernel_tex_fetch(__tri_shader, prim); + shader = kernel_tex_fetch(__tri_shader, prim); } #ifdef __HAIR__ else { |