diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-01-10 20:41:49 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-01-12 13:04:52 +0300 |
commit | bc7ff3c2b44e9cd8f3aea1a3943b787deede2838 (patch) | |
tree | b93c8de1b10b739fc7b7250305b4b0121f37a068 /intern/cycles/kernel/geom/geom_bvh_traversal.h | |
parent | c707b91ce6b14182a3a579b645cfd832fc1ae658 (diff) |
Cycles: Enable leaf split by primitive type and adopt BVH traversal for this
This commit enables BVH leaf nodes split by the primitive type and makes it
so BVH traversal code is now aware and benefits from this.
As was mentioned in original commit, this change is crucial to be able to do
single ray to multiple triangle intersection. But it also appears to give
barely visible speedup in some scene.
In any case there should be no noticeable slowdown, and this change is what
we need to have anyway.
Diffstat (limited to 'intern/cycles/kernel/geom/geom_bvh_traversal.h')
-rw-r--r-- | intern/cycles/kernel/geom/geom_bvh_traversal.h | 98 |
1 files changed, 59 insertions, 39 deletions
diff --git a/intern/cycles/kernel/geom/geom_bvh_traversal.h b/intern/cycles/kernel/geom/geom_bvh_traversal.h index b948ab8f5e4..da3e7fa963d 100644 --- a/intern/cycles/kernel/geom/geom_bvh_traversal.h +++ b/intern/cycles/kernel/geom/geom_bvh_traversal.h @@ -254,62 +254,82 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg, #if BVH_FEATURE(BVH_INSTANCING) if(primAddr >= 0) { #endif - int primAddr2 = __float_as_int(leaf.y); + const int primAddr2 = __float_as_int(leaf.y); + const uint type = __float_as_int(leaf.w); /* pop */ nodeAddr = traversalStack[stackPtr]; --stackPtr; /* primitive intersection */ - while(primAddr < primAddr2) { - bool hit; - uint type = kernel_tex_fetch(__prim_type, primAddr); - - switch(type & PRIMITIVE_ALL) { - case PRIMITIVE_TRIANGLE: { - hit = triangle_intersect(kg, &isect_precalc, isect, P, dir, visibility, object, primAddr); - break; + switch(type & PRIMITIVE_ALL) { + case PRIMITIVE_TRIANGLE: { + for(; primAddr < primAddr2; primAddr++) { +#if defined(__KERNEL_DEBUG__) + isect->num_traversal_steps++; +#endif + if(triangle_intersect(kg, &isect_precalc, isect, P, dir, visibility, object, primAddr)) { + /* shadow ray early termination */ +#if defined(__KERNEL_SSE2__) + if(visibility == PATH_RAY_SHADOW_OPAQUE) + return true; + tsplat = ssef(0.0f, 0.0f, -isect->t, -isect->t); +#else + if(visibility == PATH_RAY_SHADOW_OPAQUE) + return true; +#endif + } } + break; + } #if BVH_FEATURE(BVH_MOTION) - case PRIMITIVE_MOTION_TRIANGLE: { - hit = motion_triangle_intersect(kg, isect, P, dir, ray->time, visibility, object, primAddr); - break; - } + case PRIMITIVE_MOTION_TRIANGLE: { + for(; primAddr < primAddr2; primAddr++) { +#if defined(__KERNEL_DEBUG__) + isect->num_traversal_steps++; #endif -#if BVH_FEATURE(BVH_HAIR) - case PRIMITIVE_CURVE: - case PRIMITIVE_MOTION_CURVE: { - if(kernel_data.curve.curveflags & CURVE_KN_INTERPOLATE) - hit = bvh_cardinal_curve_intersect(kg, isect, P, dir, visibility, object, primAddr, ray->time, type, lcg_state, difl, extmax); - else - hit = bvh_curve_intersect(kg, isect, P, dir, visibility, object, primAddr, ray->time, type, lcg_state, difl, extmax); - break; - } + if(motion_triangle_intersect(kg, isect, P, dir, ray->time, visibility, object, primAddr)) { + /* shadow ray early termination */ +#if defined(__KERNEL_SSE2__) + if(visibility == PATH_RAY_SHADOW_OPAQUE) + return true; + tsplat = ssef(0.0f, 0.0f, -isect->t, -isect->t); +#else + if(visibility == PATH_RAY_SHADOW_OPAQUE) + return true; #endif - default: { - hit = false; - break; + } } + break; } - +#endif /* BVH_FEATURE(BVH_MOTION) */ +#if BVH_FEATURE(BVH_HAIR) + case PRIMITIVE_CURVE: + case PRIMITIVE_MOTION_CURVE: { + for(; primAddr < primAddr2; primAddr++) { #if defined(__KERNEL_DEBUG__) - isect->num_traversal_steps++; + isect->num_traversal_steps++; #endif - - /* shadow ray early termination */ + bool hit; + if(kernel_data.curve.curveflags & CURVE_KN_INTERPOLATE) + hit = bvh_cardinal_curve_intersect(kg, isect, P, dir, visibility, object, primAddr, ray->time, type, lcg_state, difl, extmax); + else + hit = bvh_curve_intersect(kg, isect, P, dir, visibility, object, primAddr, ray->time, type, lcg_state, difl, extmax); + if(hit) { + /* shadow ray early termination */ #if defined(__KERNEL_SSE2__) - if(hit) { - if(visibility == PATH_RAY_SHADOW_OPAQUE) - return true; - - tsplat = ssef(0.0f, 0.0f, -isect->t, -isect->t); - } + if(visibility == PATH_RAY_SHADOW_OPAQUE) + return true; + tsplat = ssef(0.0f, 0.0f, -isect->t, -isect->t); #else - if(hit && visibility == PATH_RAY_SHADOW_OPAQUE) - return true; + if(visibility == PATH_RAY_SHADOW_OPAQUE) + return true; #endif - - primAddr++; + } + } + break; + } +#endif /* BVH_FEATURE(BVH_HAIR) */ } } #if BVH_FEATURE(BVH_INSTANCING) |