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authorBastien Montagne <montagne29@wanadoo.fr>2016-07-12 01:01:38 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-07-12 01:07:44 +0300
commitcfbd605567f48229a923df382baf6db98fbafc61 (patch)
treed4218c49672047d6c3b37517034660b3b5dcd966 /intern/cycles/kernel/geom/geom_motion_triangle.h
parent71a57a37b2eebbed53b5335019287b4df9c30519 (diff)
parent7212ebd09f9720883581221be923ae5e97ff5d76 (diff)
Merge branch 'master' into blender2.8
Conflicts: intern/cycles/blender/addon/ui.py source/blender/blenkernel/BKE_particle.h source/blender/blenkernel/intern/dynamicpaint.c source/blender/blenkernel/intern/library.c source/blender/blenkernel/intern/object.c source/blender/blenkernel/intern/particle.c source/blender/blenkernel/intern/particle_distribute.c source/blender/blenkernel/intern/texture.c source/blender/editors/object/object_add.c source/blender/editors/object/object_relations.c source/blender/editors/physics/particle_edit.c source/blender/editors/physics/particle_object.c source/blender/editors/transform/transform_snap_object.c
Diffstat (limited to 'intern/cycles/kernel/geom/geom_motion_triangle.h')
-rw-r--r--intern/cycles/kernel/geom/geom_motion_triangle.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/intern/cycles/kernel/geom/geom_motion_triangle.h b/intern/cycles/kernel/geom/geom_motion_triangle.h
index ffe55529110..2fb8e219884 100644
--- a/intern/cycles/kernel/geom/geom_motion_triangle.h
+++ b/intern/cycles/kernel/geom/geom_motion_triangle.h
@@ -47,13 +47,13 @@ ccl_device_inline int find_attribute_motion(KernelGlobals *kg, int object, uint
return (attr_map.y == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND : (int)attr_map.z;
}
-ccl_device_inline void motion_triangle_verts_for_step(KernelGlobals *kg, float3 tri_vindex, int offset, int numverts, int numsteps, int step, float3 verts[3])
+ccl_device_inline void motion_triangle_verts_for_step(KernelGlobals *kg, uint4 tri_vindex, int offset, int numverts, int numsteps, int step, float3 verts[3])
{
if(step == numsteps) {
/* center step: regular vertex location */
- verts[0] = float4_to_float3(kernel_tex_fetch(__tri_verts, __float_as_int(tri_vindex.x)));
- verts[1] = float4_to_float3(kernel_tex_fetch(__tri_verts, __float_as_int(tri_vindex.y)));
- verts[2] = float4_to_float3(kernel_tex_fetch(__tri_verts, __float_as_int(tri_vindex.z)));
+ verts[0] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w+0));
+ verts[1] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w+1));
+ verts[2] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w+2));
}
else {
/* center step not store in this array */
@@ -62,19 +62,19 @@ ccl_device_inline void motion_triangle_verts_for_step(KernelGlobals *kg, float3
offset += step*numverts;
- verts[0] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + __float_as_int(tri_vindex.x)));
- verts[1] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + __float_as_int(tri_vindex.y)));
- verts[2] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + __float_as_int(tri_vindex.z)));
+ verts[0] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + tri_vindex.x));
+ verts[1] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + tri_vindex.y));
+ verts[2] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + tri_vindex.z));
}
}
-ccl_device_inline void motion_triangle_normals_for_step(KernelGlobals *kg, float3 tri_vindex, int offset, int numverts, int numsteps, int step, float3 normals[3])
+ccl_device_inline void motion_triangle_normals_for_step(KernelGlobals *kg, uint4 tri_vindex, int offset, int numverts, int numsteps, int step, float3 normals[3])
{
if(step == numsteps) {
/* center step: regular vertex location */
- normals[0] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, __float_as_int(tri_vindex.x)));
- normals[1] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, __float_as_int(tri_vindex.y)));
- normals[2] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, __float_as_int(tri_vindex.z)));
+ normals[0] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, tri_vindex.x));
+ normals[1] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, tri_vindex.y));
+ normals[2] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, tri_vindex.z));
}
else {
/* center step not stored in this array */
@@ -83,9 +83,9 @@ ccl_device_inline void motion_triangle_normals_for_step(KernelGlobals *kg, float
offset += step*numverts;
- normals[0] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + __float_as_int(tri_vindex.x)));
- normals[1] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + __float_as_int(tri_vindex.y)));
- normals[2] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + __float_as_int(tri_vindex.z)));
+ normals[0] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + tri_vindex.x));
+ normals[1] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + tri_vindex.y));
+ normals[2] = float4_to_float3(kernel_tex_fetch(__attributes_float3, offset + tri_vindex.z));
}
}
@@ -107,7 +107,7 @@ ccl_device_inline void motion_triangle_vertices(KernelGlobals *kg, int object, i
/* fetch vertex coordinates */
float3 next_verts[3];
- float3 tri_vindex = float4_to_float3(kernel_tex_fetch(__tri_vindex, prim));
+ uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
motion_triangle_verts_for_step(kg, tri_vindex, offset, numverts, numsteps, step, verts);
motion_triangle_verts_for_step(kg, tri_vindex, offset, numverts, numsteps, step+1, next_verts);
@@ -259,7 +259,7 @@ ccl_device_noinline void motion_triangle_shader_setup(KernelGlobals *kg, ShaderD
/* fetch vertex coordinates */
float3 verts[3], next_verts[3];
- float3 tri_vindex = float4_to_float3(kernel_tex_fetch(__tri_vindex, ccl_fetch(sd, prim)));
+ uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, ccl_fetch(sd, prim));
motion_triangle_verts_for_step(kg, tri_vindex, offset, numverts, numsteps, step, verts);
motion_triangle_verts_for_step(kg, tri_vindex, offset, numverts, numsteps, step+1, next_verts);