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authorSergey Sharybin <sergey.vfx@gmail.com>2016-05-19 12:11:21 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-05-19 12:11:21 +0300
commit03f846ea12ba38d4686edfeef01a571329bd9385 (patch)
tree439e808a343ba21741a5987720fe2ff431b3e716 /intern/cycles/kernel/geom/geom_volume.h
parent89df6720be8c54d56d64cbecd1440945ad6f5e64 (diff)
Ignore vertex color when doing texture paint
It was totally useless to multiply diffuse color with the vertex color when doing texture painting. It was masking actual texture and only was forcing artists to create an empty vertex color layer to work this around.
Diffstat (limited to 'intern/cycles/kernel/geom/geom_volume.h')
0 files changed, 0 insertions, 0 deletions