diff options
author | Michael <michael64> | 2021-12-17 16:39:20 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-12-17 16:46:52 +0300 |
commit | 67734d18539743494152428e1c1c105f2ee2fd29 (patch) | |
tree | e64398832a7d43bb8118c0f779fe300550fa2230 /intern/cycles/kernel/geom/point.h | |
parent | f3c1d0e3a3b80bdeeb917500bd4f0bcce396adda (diff) |
Fix T94142, T94182: Cycles metal broken after pointcloud changes
Missing ccl_private form an older patch.
Differential Revision: https://developer.blender.org/D13612
Diffstat (limited to 'intern/cycles/kernel/geom/point.h')
-rw-r--r-- | intern/cycles/kernel/geom/point.h | 21 |
1 files changed, 15 insertions, 6 deletions
diff --git a/intern/cycles/kernel/geom/point.h b/intern/cycles/kernel/geom/point.h index 021135b76fb..6d46b934f09 100644 --- a/intern/cycles/kernel/geom/point.h +++ b/intern/cycles/kernel/geom/point.h @@ -46,8 +46,11 @@ ccl_device float point_attribute_float(KernelGlobals kg, } } -ccl_device float2 point_attribute_float2( - KernelGlobals kg, const ShaderData *sd, const AttributeDescriptor desc, float2 *dx, float2 *dy) +ccl_device float2 point_attribute_float2(KernelGlobals kg, + ccl_private const ShaderData *sd, + const AttributeDescriptor desc, + ccl_private float2 *dx, + ccl_private float2 *dy) { # ifdef __RAY_DIFFERENTIALS__ if (dx) @@ -64,8 +67,11 @@ ccl_device float2 point_attribute_float2( } } -ccl_device float3 point_attribute_float3( - KernelGlobals kg, const ShaderData *sd, const AttributeDescriptor desc, float3 *dx, float3 *dy) +ccl_device float3 point_attribute_float3(KernelGlobals kg, + ccl_private const ShaderData *sd, + const AttributeDescriptor desc, + ccl_private float3 *dx, + ccl_private float3 *dy) { # ifdef __RAY_DIFFERENTIALS__ if (dx) @@ -82,8 +88,11 @@ ccl_device float3 point_attribute_float3( } } -ccl_device float4 point_attribute_float4( - KernelGlobals kg, const ShaderData *sd, const AttributeDescriptor desc, float4 *dx, float4 *dy) +ccl_device float4 point_attribute_float4(KernelGlobals kg, + ccl_private const ShaderData *sd, + const AttributeDescriptor desc, + ccl_private float4 *dx, + ccl_private float4 *dy) { # ifdef __RAY_DIFFERENTIALS__ if (dx) |