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authorBrecht Van Lommel <brecht@blender.org>2021-12-20 04:52:56 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-12-20 16:14:43 +0300
commite2e7f7ea529e352e34c6bed8e9cbf1fa0975f3e8 (patch)
treea1345c27bf0d4300020f2278487d7bb98208298a /intern/cycles/kernel/geom/point.h
parent5adc06d2d89819522a355cec6bd3022e1b2f41d3 (diff)
Fix Cycles OptiX crash with 3D curves after point cloud changes
Includes refactoring to reduce the number of bits taken by primitive types, so they more easily fit in the OptiX limit.
Diffstat (limited to 'intern/cycles/kernel/geom/point.h')
-rw-r--r--intern/cycles/kernel/geom/point.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/geom/point.h b/intern/cycles/kernel/geom/point.h
index 6d46b934f09..52a1e77d71a 100644
--- a/intern/cycles/kernel/geom/point.h
+++ b/intern/cycles/kernel/geom/point.h
@@ -113,7 +113,7 @@ ccl_device float4 point_attribute_float4(KernelGlobals kg,
ccl_device float point_radius(KernelGlobals kg, ccl_private const ShaderData *sd)
{
- if (sd->type & PRIMITIVE_ALL_POINT) {
+ if (sd->type & PRIMITIVE_POINT) {
return kernel_tex_fetch(__points, sd->prim).w;
}