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authorBrecht Van Lommel <brecht@blender.org>2021-12-20 04:52:56 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-12-20 16:14:43 +0300
commite2e7f7ea529e352e34c6bed8e9cbf1fa0975f3e8 (patch)
treea1345c27bf0d4300020f2278487d7bb98208298a /intern/cycles/kernel/geom/primitive.h
parent5adc06d2d89819522a355cec6bd3022e1b2f41d3 (diff)
Fix Cycles OptiX crash with 3D curves after point cloud changes
Includes refactoring to reduce the number of bits taken by primitive types, so they more easily fit in the OptiX limit.
Diffstat (limited to 'intern/cycles/kernel/geom/primitive.h')
-rw-r--r--intern/cycles/kernel/geom/primitive.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/intern/cycles/kernel/geom/primitive.h b/intern/cycles/kernel/geom/primitive.h
index 9416385638c..2e8e0cda6f1 100644
--- a/intern/cycles/kernel/geom/primitive.h
+++ b/intern/cycles/kernel/geom/primitive.h
@@ -37,19 +37,19 @@ ccl_device_inline float primitive_surface_attribute_float(KernelGlobals kg,
ccl_private float *dx,
ccl_private float *dy)
{
- if (sd->type & PRIMITIVE_ALL_TRIANGLE) {
+ if (sd->type & PRIMITIVE_TRIANGLE) {
if (subd_triangle_patch(kg, sd) == ~0)
return triangle_attribute_float(kg, sd, desc, dx, dy);
else
return subd_triangle_attribute_float(kg, sd, desc, dx, dy);
}
#ifdef __HAIR__
- else if (sd->type & PRIMITIVE_ALL_CURVE) {
+ else if (sd->type & PRIMITIVE_CURVE) {
return curve_attribute_float(kg, sd, desc, dx, dy);
}
#endif
#ifdef __POINTCLOUD__
- else if (sd->type & PRIMITIVE_ALL_POINT) {
+ else if (sd->type & PRIMITIVE_POINT) {
return point_attribute_float(kg, sd, desc, dx, dy);
}
#endif
@@ -68,19 +68,19 @@ ccl_device_inline float2 primitive_surface_attribute_float2(KernelGlobals kg,
ccl_private float2 *dx,
ccl_private float2 *dy)
{
- if (sd->type & PRIMITIVE_ALL_TRIANGLE) {
+ if (sd->type & PRIMITIVE_TRIANGLE) {
if (subd_triangle_patch(kg, sd) == ~0)
return triangle_attribute_float2(kg, sd, desc, dx, dy);
else
return subd_triangle_attribute_float2(kg, sd, desc, dx, dy);
}
#ifdef __HAIR__
- else if (sd->type & PRIMITIVE_ALL_CURVE) {
+ else if (sd->type & PRIMITIVE_CURVE) {
return curve_attribute_float2(kg, sd, desc, dx, dy);
}
#endif
#ifdef __POINTCLOUD__
- else if (sd->type & PRIMITIVE_ALL_POINT) {
+ else if (sd->type & PRIMITIVE_POINT) {
return point_attribute_float2(kg, sd, desc, dx, dy);
}
#endif
@@ -99,19 +99,19 @@ ccl_device_inline float3 primitive_surface_attribute_float3(KernelGlobals kg,
ccl_private float3 *dx,
ccl_private float3 *dy)
{
- if (sd->type & PRIMITIVE_ALL_TRIANGLE) {
+ if (sd->type & PRIMITIVE_TRIANGLE) {
if (subd_triangle_patch(kg, sd) == ~0)
return triangle_attribute_float3(kg, sd, desc, dx, dy);
else
return subd_triangle_attribute_float3(kg, sd, desc, dx, dy);
}
#ifdef __HAIR__
- else if (sd->type & PRIMITIVE_ALL_CURVE) {
+ else if (sd->type & PRIMITIVE_CURVE) {
return curve_attribute_float3(kg, sd, desc, dx, dy);
}
#endif
#ifdef __POINTCLOUD__
- else if (sd->type & PRIMITIVE_ALL_POINT) {
+ else if (sd->type & PRIMITIVE_POINT) {
return point_attribute_float3(kg, sd, desc, dx, dy);
}
#endif
@@ -130,19 +130,19 @@ ccl_device_forceinline float4 primitive_surface_attribute_float4(KernelGlobals k
ccl_private float4 *dx,
ccl_private float4 *dy)
{
- if (sd->type & PRIMITIVE_ALL_TRIANGLE) {
+ if (sd->type & PRIMITIVE_TRIANGLE) {
if (subd_triangle_patch(kg, sd) == ~0)
return triangle_attribute_float4(kg, sd, desc, dx, dy);
else
return subd_triangle_attribute_float4(kg, sd, desc, dx, dy);
}
#ifdef __HAIR__
- else if (sd->type & PRIMITIVE_ALL_CURVE) {
+ else if (sd->type & PRIMITIVE_CURVE) {
return curve_attribute_float4(kg, sd, desc, dx, dy);
}
#endif
#ifdef __POINTCLOUD__
- else if (sd->type & PRIMITIVE_ALL_POINT) {
+ else if (sd->type & PRIMITIVE_POINT) {
return point_attribute_float4(kg, sd, desc, dx, dy);
}
#endif
@@ -246,7 +246,7 @@ ccl_device bool primitive_ptex(KernelGlobals kg,
ccl_device float3 primitive_tangent(KernelGlobals kg, ccl_private ShaderData *sd)
{
#if defined(__HAIR__) || defined(__POINTCLOUD__)
- if (sd->type & (PRIMITIVE_ALL_CURVE | PRIMITIVE_ALL_POINT))
+ if (sd->type & (PRIMITIVE_CURVE | PRIMITIVE_POINT))
# ifdef __DPDU__
return normalize(sd->dPdu);
# else
@@ -282,16 +282,16 @@ ccl_device_inline float4 primitive_motion_vector(KernelGlobals kg,
float3 center;
#if defined(__HAIR__) || defined(__POINTCLOUD__)
- bool is_curve_or_point = sd->type & (PRIMITIVE_ALL_CURVE | PRIMITIVE_ALL_POINT);
+ bool is_curve_or_point = sd->type & (PRIMITIVE_CURVE | PRIMITIVE_POINT);
if (is_curve_or_point) {
center = make_float3(0.0f, 0.0f, 0.0f);
- if (sd->type & PRIMITIVE_ALL_CURVE) {
+ if (sd->type & PRIMITIVE_CURVE) {
# if defined(__HAIR__)
center = curve_motion_center_location(kg, sd);
# endif
}
- else if (sd->type & PRIMITIVE_ALL_POINT) {
+ else if (sd->type & PRIMITIVE_POINT) {
# if defined(__POINTCLOUD__)
center = point_motion_center_location(kg, sd);
# endif
@@ -331,7 +331,7 @@ ccl_device_inline float4 primitive_motion_vector(KernelGlobals kg,
}
else
#endif
- if (sd->type & PRIMITIVE_ALL_TRIANGLE) {
+ if (sd->type & PRIMITIVE_TRIANGLE) {
/* Triangle */
if (subd_triangle_patch(kg, sd) == ~0) {
motion_pre = triangle_attribute_float3(kg, sd, desc, NULL, NULL);