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authorBrecht Van Lommel <brecht@blender.org>2022-06-17 18:16:37 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-06-20 13:30:48 +0300
commitff1883307f12a8b734bfcf87b01743dc73afae75 (patch)
tree95fbecc1e681e89f6a5d030cb5f5f96879dc7fa7 /intern/cycles/kernel/geom/volume.h
parentb73a52302edcd99f086fc26fc62a8ed4db29d562 (diff)
Cleanup: renaming and consistency for kernel data
* Rename "texture" to "data array". This has not used textures for a long time, there are just global memory arrays now. (On old CUDA GPUs there was a cache for textures but not global memory, so we used to put all data in textures.) * For CUDA and HIP, put globals in KernelParams struct like other devices. * Drop __ prefix for data array names, no possibility for naming conflict now that these are in a struct.
Diffstat (limited to 'intern/cycles/kernel/geom/volume.h')
-rw-r--r--intern/cycles/kernel/geom/volume.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/geom/volume.h b/intern/cycles/kernel/geom/volume.h
index 22715dee5bf..3510a905def 100644
--- a/intern/cycles/kernel/geom/volume.h
+++ b/intern/cycles/kernel/geom/volume.h
@@ -62,7 +62,7 @@ ccl_device float4 volume_attribute_float4(KernelGlobals kg,
const AttributeDescriptor desc)
{
if (desc.element & (ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
- return kernel_tex_fetch(__attributes_float4, desc.offset);
+ return kernel_data_fetch(attributes_float4, desc.offset);
}
else if (desc.element == ATTR_ELEMENT_VOXEL) {
/* todo: optimize this so we don't have to transform both here and in