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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-08 08:48:14 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-10 06:54:05 +0300
commitb66efbecf4780c65833f72ac8de5d18b5bca7e15 (patch)
tree58f258df9e797f55ad1a77082115989df147e6db /intern/cycles/kernel/geom
parent623141f339d5066ed6b96ad70ab45fb294e3e612 (diff)
Code refactor: make Transform always affine, dropping last row.
This save a little memory and copying in the kernel by storing only a 4x3 matrix instead of a 4x4 matrix. We already did this in a few places, and those don't need to be special exceptions anymore now.
Diffstat (limited to 'intern/cycles/kernel/geom')
-rw-r--r--intern/cycles/kernel/geom/geom_attribute.h1
-rw-r--r--intern/cycles/kernel/geom/geom_curve_intersect.h3
-rw-r--r--intern/cycles/kernel/geom/geom_object.h27
3 files changed, 6 insertions, 25 deletions
diff --git a/intern/cycles/kernel/geom/geom_attribute.h b/intern/cycles/kernel/geom/geom_attribute.h
index 6e2ee3b62d7..42c053704d5 100644
--- a/intern/cycles/kernel/geom/geom_attribute.h
+++ b/intern/cycles/kernel/geom/geom_attribute.h
@@ -103,7 +103,6 @@ ccl_device Transform primitive_attribute_matrix(KernelGlobals *kg, const ShaderD
tfm.x = kernel_tex_fetch(__attributes_float3, desc.offset + 0);
tfm.y = kernel_tex_fetch(__attributes_float3, desc.offset + 1);
tfm.z = kernel_tex_fetch(__attributes_float3, desc.offset + 2);
- tfm.w = kernel_tex_fetch(__attributes_float3, desc.offset + 3);
return tfm;
}
diff --git a/intern/cycles/kernel/geom/geom_curve_intersect.h b/intern/cycles/kernel/geom/geom_curve_intersect.h
index faf3e3cdf2b..46c3f408f0b 100644
--- a/intern/cycles/kernel/geom/geom_curve_intersect.h
+++ b/intern/cycles/kernel/geom/geom_curve_intersect.h
@@ -170,8 +170,7 @@ ccl_device_forceinline bool cardinal_curve_intersect(
htfm = make_transform(
dir.z / d, 0, -dir.x /d, 0,
-dir.x * dir.y /d, d, -dir.y * dir.z /d, 0,
- dir.x, dir.y, dir.z, 0,
- 0, 0, 0, 1);
+ dir.x, dir.y, dir.z, 0);
float4 v00 = kernel_tex_fetch(__curves, prim);
diff --git a/intern/cycles/kernel/geom/geom_object.h b/intern/cycles/kernel/geom/geom_object.h
index cd330308e07..62bc46dc21b 100644
--- a/intern/cycles/kernel/geom/geom_object.h
+++ b/intern/cycles/kernel/geom/geom_object.h
@@ -28,12 +28,12 @@ CCL_NAMESPACE_BEGIN
enum ObjectTransform {
OBJECT_TRANSFORM = 0,
- OBJECT_INVERSE_TRANSFORM = 4,
+ OBJECT_INVERSE_TRANSFORM = 1,
};
enum ObjectVectorTransform {
OBJECT_VECTOR_MOTION_PRE = 0,
- OBJECT_VECTOR_MOTION_POST = 3
+ OBJECT_VECTOR_MOTION_POST = 1
};
/* Object to world space transformation */
@@ -51,8 +51,6 @@ ccl_device_inline Transform object_fetch_transform(KernelGlobals *kg, int object
tfm.y = kernel_tex_fetch(__objects, object).tfm.pre.y;
tfm.z = kernel_tex_fetch(__objects, object).tfm.pre.z;
}
- tfm.w = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
-
return tfm;
}
@@ -60,20 +58,12 @@ ccl_device_inline Transform object_fetch_transform(KernelGlobals *kg, int object
ccl_device_inline Transform lamp_fetch_transform(KernelGlobals *kg, int lamp, bool inverse)
{
- Transform tfm;
if(inverse) {
- tfm.x = kernel_tex_fetch(__lights, lamp).itfm[0];
- tfm.y = kernel_tex_fetch(__lights, lamp).itfm[1];
- tfm.z = kernel_tex_fetch(__lights, lamp).itfm[2];
+ return kernel_tex_fetch(__lights, lamp).itfm;
}
else {
- tfm.x = kernel_tex_fetch(__lights, lamp).tfm[0];
- tfm.y = kernel_tex_fetch(__lights, lamp).tfm[1];
- tfm.z = kernel_tex_fetch(__lights, lamp).tfm[2];
+ return kernel_tex_fetch(__lights, lamp).tfm;
}
- tfm.w = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
-
- return tfm;
}
/* Object to world space transformation for motion vectors */
@@ -81,14 +71,7 @@ ccl_device_inline Transform lamp_fetch_transform(KernelGlobals *kg, int lamp, bo
ccl_device_inline Transform object_fetch_vector_transform(KernelGlobals *kg, int object, enum ObjectVectorTransform type)
{
int offset = object*OBJECT_VECTOR_SIZE + (int)type;
-
- Transform tfm;
- tfm.x = kernel_tex_fetch(__objects_vector, offset + 0);
- tfm.y = kernel_tex_fetch(__objects_vector, offset + 1);
- tfm.z = kernel_tex_fetch(__objects_vector, offset + 2);
- tfm.w = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
-
- return tfm;
+ return kernel_tex_fetch(__objects_vector, offset);
}
/* Motion blurred object transformations */