diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-10-24 15:19:19 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-10-25 22:13:08 +0300 |
commit | 9f07d73e4598c7746218bc6b64cf2f88908645e9 (patch) | |
tree | 04cccc54eb7d1c32a36b7841cb1257fc1df06a66 /intern/cycles/kernel/integrator/integrator_shade_surface.h | |
parent | 4758a7d35750ae0a2ed24014817e5b169a71e364 (diff) |
Cycles: changes to source code folders structure
* Split render/ into scene/ and session/. The scene/ folder now contains the
scene and its nodes. The session/ folder contains the render session and
associated data structures like drivers and render buffers.
* Move top level kernel headers into new folders kernel/camera/, kernel/film/,
kernel/light/, kernel/sample/, kernel/util/
* Move integrator related kernel headers into kernel/integrator/
* Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/
For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
Diffstat (limited to 'intern/cycles/kernel/integrator/integrator_shade_surface.h')
-rw-r--r-- | intern/cycles/kernel/integrator/integrator_shade_surface.h | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/intern/cycles/kernel/integrator/integrator_shade_surface.h b/intern/cycles/kernel/integrator/integrator_shade_surface.h index 3724b05c6b0..c99c70b7e23 100644 --- a/intern/cycles/kernel/integrator/integrator_shade_surface.h +++ b/intern/cycles/kernel/integrator/integrator_shade_surface.h @@ -16,16 +16,19 @@ #pragma once -#include "kernel/kernel_accumulate.h" -#include "kernel/kernel_emission.h" -#include "kernel/kernel_light.h" -#include "kernel/kernel_passes.h" -#include "kernel/kernel_path_state.h" -#include "kernel/kernel_shader.h" +#include "kernel/film/film_accumulate.h" +#include "kernel/film/film_passes.h" +#include "kernel/integrator/integrator_path_state.h" +#include "kernel/integrator/integrator_shader_eval.h" #include "kernel/integrator/integrator_subsurface.h" #include "kernel/integrator/integrator_volume_stack.h" +#include "kernel/light/light.h" +#include "kernel/light/light_sample.h" + +#include "kernel/sample/sample_mis.h" + CCL_NAMESPACE_BEGIN ccl_device_forceinline void integrate_surface_shader_setup(KernelGlobals kg, |