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authorAntony Riakiotakis <kalast@gmail.com>2014-09-08 20:15:42 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-09-08 20:15:42 +0400
commitd9ffc99e66d659ac887d801b9cc071b4c3f9b8ab (patch)
treed88e83b5a9edab115081641d26c811b6aa22296a /intern/cycles/kernel/kernel_avx2.cpp
parent551ebaa3dd758bc1975548c28766bfa3159d3846 (diff)
parentb1490e39dd1017e51984d8a34d226e869bbb25df (diff)
Merge branch 'master' into soc-2014-viewport_fxsoc-2014-viewport_fx
I have resolved some differences, for instance selection code which was more or less a stub, to be the same as master. This will have to be fixed later. Conflicts: CMakeLists.txt intern/ghost/CMakeLists.txt intern/ghost/intern/GHOST_SystemWin32.cpp intern/ghost/intern/GHOST_Window.cpp intern/ghost/intern/GHOST_WindowWin32.cpp intern/ghost/intern/GHOST_WindowX11.cpp source/blender/blenlib/BLI_math_matrix.h source/blender/blenlib/intern/math_matrix.c source/blender/gpu/CMakeLists.txt source/blender/gpu/GPU_select.h source/blender/gpu/intern/gpu_buffers.c source/blender/gpu/intern/gpu_draw.c source/blender/gpu/intern/gpu_extensions.c source/blender/gpu/intern/gpu_select.c source/blender/gpu/shaders/gpu_shader_simple_vert.glsl source/blender/nodes/CMakeLists.txt
Diffstat (limited to 'intern/cycles/kernel/kernel_avx2.cpp')
-rw-r--r--intern/cycles/kernel/kernel_avx2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/kernel_avx2.cpp b/intern/cycles/kernel/kernel_avx2.cpp
index 339421a002b..cb1662bbfbe 100644
--- a/intern/cycles/kernel/kernel_avx2.cpp
+++ b/intern/cycles/kernel/kernel_avx2.cpp
@@ -69,10 +69,10 @@ void kernel_cpu_avx2_convert_to_half_float(KernelGlobals *kg, uchar4 *rgba, floa
/* Shader Evaluate */
-void kernel_cpu_avx2_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i, int sample)
+void kernel_cpu_avx2_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i, int offset, int sample)
{
if(type >= SHADER_EVAL_BAKE)
- kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, i, sample);
+ kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, i, offset, sample);
else
kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i, sample);
}