diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 22:15:15 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 22:15:15 +0300 |
commit | 5ff132182dbb089111cba3a80fa3a8eeb6009ec3 (patch) | |
tree | 016387c6917ce51dbe405489f7f5846b19faab1f /intern/cycles/kernel/kernel_bake.h | |
parent | 6f43e1dfef3e5632976529a6f678292b15bd5a0c (diff) |
Cycles: Code cleanup, spaces around keywords
This inconsistency drove me totally crazy, it's really confusing
when it's inconsistent especially when you work on both Cycles and
Blender sides.
Shouldn;t cause merge PITA, it's whitespace changes only, Git should
be able to merge it nicely.
Diffstat (limited to 'intern/cycles/kernel/kernel_bake.h')
-rw-r--r-- | intern/cycles/kernel/kernel_bake.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/kernel_bake.h b/intern/cycles/kernel/kernel_bake.h index 20d7a143c67..7790b9caa5a 100644 --- a/intern/cycles/kernel/kernel_bake.h +++ b/intern/cycles/kernel/kernel_bake.h @@ -57,7 +57,7 @@ ccl_device void compute_light_pass(KernelGlobals *kg, ShaderData *sd, PathRadian /* sample subsurface scattering */ if((is_combined || is_sss_sample) && (sd->flag & SD_BSSRDF)) { /* when mixing BSSRDF and BSDF closures we should skip BSDF lighting if scattering was successful */ - if (kernel_path_subsurface_scatter(kg, sd, &L_sample, &state, &rng, &ray, &throughput)) + if(kernel_path_subsurface_scatter(kg, sd, &L_sample, &state, &rng, &ray, &throughput)) is_sss_sample = true; } #endif @@ -259,7 +259,7 @@ ccl_device void kernel_bake_evaluate(KernelGlobals *kg, ccl_global uint4 *input, /* data passes */ case SHADER_EVAL_NORMAL: { - if ((sd.flag & SD_HAS_BUMP)) { + if((sd.flag & SD_HAS_BUMP)) { shader_eval_surface(kg, &sd, 0.f, 0, SHADER_CONTEXT_MAIN); } |