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authorLukas Stockner <lukas.stockner@freenet.de>2016-10-29 19:54:42 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2016-10-29 20:24:08 +0300
commit1272ee455e7aeed3f6acb0b8a8366af5ad6aec99 (patch)
tree1ea02f9f80aea75403d78e898a6d2449d6331036 /intern/cycles/kernel/kernel_bake.h
parentd3b0977a354d91c363d7128f3e0ef2c5eea977e7 (diff)
Cycles: Implement texture coordinates for Point, Spot and Area Lamps
When using the Normal output of the Texture Coordinate node on Point and Spot lamps, the coordinates now depend on the rotation of the lamp. On Area lamps, the Parametric output of the Geometry node now returns UV coordinates on the area lamp. Credit for the Area lamp part goes to Stefan Werner (from D1995).
Diffstat (limited to 'intern/cycles/kernel/kernel_bake.h')
-rw-r--r--intern/cycles/kernel/kernel_bake.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_bake.h b/intern/cycles/kernel/kernel_bake.h
index fd9207fd69f..84575d35d7f 100644
--- a/intern/cycles/kernel/kernel_bake.h
+++ b/intern/cycles/kernel/kernel_bake.h
@@ -320,7 +320,8 @@ ccl_device void kernel_bake_evaluate(KernelGlobals *kg, ccl_global uint4 *input,
P, Ng, Ng,
shader, object, prim,
u, v, 1.0f, 0.5f,
- !(kernel_tex_fetch(__object_flag, object) & SD_TRANSFORM_APPLIED));
+ !(kernel_tex_fetch(__object_flag, object) & SD_TRANSFORM_APPLIED),
+ LAMP_NONE);
sd.I = sd.N;
/* update differentials */