diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-03-20 23:32:12 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-03-20 23:32:12 +0400 |
commit | b26d3f371a0de486f7147e580695c60b03c37825 (patch) | |
tree | 762a8e59e3e83fd020de40384206b6530758f7f6 /intern/cycles/kernel/kernel_camera.h | |
parent | 9687c1fd2e23df2e0a66bdb0657a64608cd8d158 (diff) |
Fix #30603: cycles incorrect ray differentials when rendering with panorama
camera, causing bump map issues.
Diffstat (limited to 'intern/cycles/kernel/kernel_camera.h')
-rw-r--r-- | intern/cycles/kernel/kernel_camera.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/kernel_camera.h b/intern/cycles/kernel/kernel_camera.h index 251b2c280da..0460765fe86 100644 --- a/intern/cycles/kernel/kernel_camera.h +++ b/intern/cycles/kernel/kernel_camera.h @@ -146,10 +146,10 @@ __device void camera_sample_environment(KernelGlobals *kg, float raster_x, float ray->dP.dy = make_float3(0.0f, 0.0f, 0.0f); Pcamera = transform(&rastertocamera, make_float3(raster_x + 1.0f, raster_y, 0.0f)); - ray->dD.dx = equirectangular_to_direction(Pcamera.x, Pcamera.y) - ray->D; + ray->dD.dx = normalize(transform_direction(&cameratoworld, equirectangular_to_direction(Pcamera.x, Pcamera.y))) - ray->D; Pcamera = transform(&rastertocamera, make_float3(raster_x, raster_y + 1.0f, 0.0f)); - ray->dD.dy = equirectangular_to_direction(Pcamera.x, Pcamera.y) - ray->D; + ray->dD.dy = normalize(transform_direction(&cameratoworld, equirectangular_to_direction(Pcamera.x, Pcamera.y))) - ray->D; #endif #ifdef __CAMERA_CLIPPING__ |