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authorSergey Sharybin <sergey.vfx@gmail.com>2015-02-02 15:06:15 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-02-02 15:35:57 +0300
commit31263192bbb97e97d7e9674c7d90fa209718be4b (patch)
tree880691e6ac54fb421f06347b1b0953014c9f133b /intern/cycles/kernel/kernel_compat_cpu.h
parent81f97692ae8d364dfc23d9bab617502ebf3e90b2 (diff)
Fix T43511: Major slow down with many instanced objects in cycles GPU
Slowdown was caused by watertight intersection commit and follow-up workaorund for compiler crash which uninlined utility function which rotates the ray. Now it's only uninlined for sm_50 and sm_52 experimental kernels which are the only ones which failed to compile. Rendering still might be a bit slower but at least shouldn't be that dramatic.
Diffstat (limited to 'intern/cycles/kernel/kernel_compat_cpu.h')
0 files changed, 0 insertions, 0 deletions