diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-02-12 20:33:43 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-03-25 15:55:42 +0300 |
commit | 700722f68633d270584af5463a804742537e30ed (patch) | |
tree | 5b80a5a51dd278e649647f8d0a64c07d570e8eaa /intern/cycles/kernel/kernel_compat_cuda.h | |
parent | 0e47e0cc9e9b19a30717042d97cb3b8fb50132ff (diff) |
Cycles: Cleanup, indent nested preprocessor directives
Quite straightforward, main trick is happening in path_source_replace_includes().
Reviewers: brecht, dingto, lukasstockner97, juicyfruit
Differential Revision: https://developer.blender.org/D1794
Diffstat (limited to 'intern/cycles/kernel/kernel_compat_cuda.h')
-rw-r--r-- | intern/cycles/kernel/kernel_compat_cuda.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_compat_cuda.h b/intern/cycles/kernel/kernel_compat_cuda.h index 193c255610c..d10d3255e1b 100644 --- a/intern/cycles/kernel/kernel_compat_cuda.h +++ b/intern/cycles/kernel/kernel_compat_cuda.h @@ -71,13 +71,13 @@ typedef texture<uchar4, 2, cudaReadModeNormalizedFloat> texture_image_uchar4; * of textures. On earlier cards this seems slower, but on Titan it is * actually slightly faster in tests. */ #if __CUDA_ARCH__ < 300 -#define __KERNEL_CUDA_TEX_STORAGE__ +# define __KERNEL_CUDA_TEX_STORAGE__ #endif #ifdef __KERNEL_CUDA_TEX_STORAGE__ -#define kernel_tex_fetch(t, index) tex1Dfetch(t, index) +# define kernel_tex_fetch(t, index) tex1Dfetch(t, index) #else -#define kernel_tex_fetch(t, index) t[(index)] +# define kernel_tex_fetch(t, index) t[(index)] #endif #define kernel_tex_image_interp(t, x, y) tex2D(t, x, y) #define kernel_tex_image_interp_3d(t, x, y, z) tex3D(t, x, y, z) |