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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-06 22:47:41 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-07 15:53:14 +0300
commit23098cda9936d785988b689ee69e58e900f17cb2 (patch)
treeed49843e81afbe9c38707324f37bf7e14b234a9b /intern/cycles/kernel/kernel_compat_cuda.h
parentd013b56dde47580d1907e3a994bc49cfaaa9f90c (diff)
Code refactor: make texture code more consistent between devices.
* Use common TextureInfo struct for all devices, except CUDA fermi. * Move image sampling code to kernels/*/kernel_*_image.h files. * Use arrays for data textures on Fermi too, so device_vector<Struct> works.
Diffstat (limited to 'intern/cycles/kernel/kernel_compat_cuda.h')
-rw-r--r--intern/cycles/kernel/kernel_compat_cuda.h40
1 files changed, 7 insertions, 33 deletions
diff --git a/intern/cycles/kernel/kernel_compat_cuda.h b/intern/cycles/kernel/kernel_compat_cuda.h
index 2e8ca48c413..fa512f80e41 100644
--- a/intern/cycles/kernel/kernel_compat_cuda.h
+++ b/intern/cycles/kernel/kernel_compat_cuda.h
@@ -126,42 +126,16 @@ ccl_device_inline uint ccl_num_groups(uint d)
/* Textures */
-typedef texture<float4, 1> texture_float4;
-typedef texture<float2, 1> texture_float2;
-typedef texture<float, 1> texture_float;
-typedef texture<uint, 1> texture_uint;
-typedef texture<int, 1> texture_int;
-typedef texture<uint4, 1> texture_uint4;
-typedef texture<uchar, 1> texture_uchar;
-typedef texture<uchar4, 1> texture_uchar4;
+/* Use arrays for regular data. This is a little slower than textures on Fermi,
+ * but allows for cleaner code and we will stop supporting Fermi soon. */
+#define kernel_tex_fetch(t, index) t[(index)]
+
+/* On Kepler (6xx) and above, we use Bindless Textures for images.
+ * On Fermi cards (4xx and 5xx), we have to use regular textures. */
+#if __CUDA_ARCH__ < 300
typedef texture<float4, 2> texture_image_float4;
typedef texture<float4, 3> texture_image3d_float4;
typedef texture<uchar4, 2, cudaReadModeNormalizedFloat> texture_image_uchar4;
-
-/* Macros to handle different memory storage on different devices */
-
-/* On Fermi cards (4xx and 5xx), we use regular textures for both data and images.
- * On Kepler (6xx) and above, we use Bindless Textures for images and arrays for data.
- *
- * Arrays are necessary in order to use the full VRAM on newer cards, and it's slightly faster.
- * Using Arrays on Fermi turned out to be slower.*/
-
-/* Fermi */
-#if __CUDA_ARCH__ < 300
-# define __KERNEL_CUDA_TEX_STORAGE__
-# define kernel_tex_fetch(t, index) tex1Dfetch(t, index)
-
-# define kernel_tex_image_interp(t, x, y) tex2D(t, x, y)
-# define kernel_tex_image_interp_3d(t, x, y, z) tex3D(t, x, y, z)
-
-/* Kepler */
-#else
-# define kernel_tex_fetch(t, index) t[(index)]
-
-# define kernel_tex_image_interp_float4(t, x, y) tex2D<float4>(t, x, y)
-# define kernel_tex_image_interp_float(t, x, y) tex2D<float>(t, x, y)
-# define kernel_tex_image_interp_3d_float4(t, x, y, z) tex3D<float4>(t, x, y, z)
-# define kernel_tex_image_interp_3d_float(t, x, y, z) tex3D<float>(t, x, y, z)
#endif
#define kernel_data __data