diff options
author | Lukas Toenne <lukas.toenne@googlemail.com> | 2012-09-04 12:53:47 +0400 |
---|---|---|
committer | Lukas Toenne <lukas.toenne@googlemail.com> | 2012-09-04 12:53:47 +0400 |
commit | 6805db676d9d004c8131b13fca095b519997b768 (patch) | |
tree | ac2a241438d6eca5bb3187dbcd73a0228e1b2948 /intern/cycles/kernel/kernel_emission.h | |
parent | 71871463a4bb3c58bfa3c3b36019c1b3b02dcf1d (diff) |
Use one context per OSL thread. Not sure if this actually works, but the simple renderer example in OSL does it this way.
Diffstat (limited to 'intern/cycles/kernel/kernel_emission.h')
-rw-r--r-- | intern/cycles/kernel/kernel_emission.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_emission.h b/intern/cycles/kernel/kernel_emission.h index 53d53b4bedd..9032d7d4a41 100644 --- a/intern/cycles/kernel/kernel_emission.h +++ b/intern/cycles/kernel/kernel_emission.h @@ -54,8 +54,6 @@ __device float3 direct_emissive_eval(KernelGlobals *kg, float rando, eval = make_float3(0.0f, 0.0f, 0.0f); } - shader_release(kg, &sd); - return eval; } @@ -164,7 +162,6 @@ __device float3 indirect_background(KernelGlobals *kg, Ray *ray, int path_flag, ShaderData sd; shader_setup_from_background(kg, &sd, ray); float3 L = shader_eval_background(kg, &sd, path_flag); - shader_release(kg, &sd); #ifdef __BACKGROUND_MIS__ /* check if background light exists or if we should skip pdf */ |