diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-10-16 21:54:43 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-10-16 21:54:43 +0400 |
commit | e5f544dd92704381bfd6f54a8024c62982a50448 (patch) | |
tree | e70032306b35a0742436d128e450130a89aec50b /intern/cycles/kernel/kernel_emission.h | |
parent | 60bc63c7b8e308ad652eae750fcb932f3fc0218d (diff) |
Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF
shaders, enabled by default.
Diffstat (limited to 'intern/cycles/kernel/kernel_emission.h')
-rw-r--r-- | intern/cycles/kernel/kernel_emission.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_emission.h b/intern/cycles/kernel/kernel_emission.h index 22970f66669..b81db721eb3 100644 --- a/intern/cycles/kernel/kernel_emission.h +++ b/intern/cycles/kernel/kernel_emission.h @@ -124,7 +124,7 @@ __device float3 indirect_emission(KernelGlobals *kg, ShaderData *sd, float t, in /* evaluate emissive closure */ float3 L = shader_emissive_eval(kg, sd); - if(!(path_flag & PATH_RAY_SINGULAR) && (sd->flag & SD_SAMPLE_AS_LIGHT)) { + if(!(path_flag & PATH_RAY_MIS_SKIP) && (sd->flag & SD_SAMPLE_AS_LIGHT)) { /* multiple importance sampling */ float pdf = triangle_light_pdf(kg, sd->Ng, sd->I, t); float mis_weight = power_heuristic(bsdf_pdf, pdf); |