diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-11-20 03:39:03 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-11-20 03:39:22 +0300 |
commit | 25266caa454324b3394c09920913fb419b5abf2b (patch) | |
tree | d3280dfb512accb74a7e06fc9841d1228e96dd59 /intern/cycles/kernel/kernel_light.h | |
parent | 5f1bb8da96c47e3feea9853eb479fb565aeaa2fa (diff) |
Cleanup: spelling
Diffstat (limited to 'intern/cycles/kernel/kernel_light.h')
-rw-r--r-- | intern/cycles/kernel/kernel_light.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h index 138b90373a6..9650b85a5c2 100644 --- a/intern/cycles/kernel/kernel_light.h +++ b/intern/cycles/kernel/kernel_light.h @@ -582,7 +582,7 @@ ccl_device_forceinline void triangle_light_sample(KernelGlobals *kg, ccl_device int light_distribution_sample(KernelGlobals *kg, float *randu) { - /* This is basically std::upper_bound as used by pbrt, to find a point light or + /* This is basically std::upper_bound as used by PBRT, to find a point light or * triangle to emit from, proportional to area. a good improvement would be to * also sample proportional to power, though it's not so well defined with * arbitrary shaders. */ |