Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2013-01-07 11:56:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-01-07 11:56:54 +0400
commitd8e2ed8ae2257c9e301dd85127cab5d6cc2b6a58 (patch)
treeb8402f51476ad78d175411f2ef733816dd7a4fcd /intern/cycles/kernel/kernel_object.h
parent5323a2f18f0e004a2e2cf6d619a6f93456c47f03 (diff)
parentdb5682ac8c53377e819fd50357de580c02405fca (diff)
svn merge ^/trunk/blender -r50999:51100soc-2012-bratwurst
Diffstat (limited to 'intern/cycles/kernel/kernel_object.h')
-rw-r--r--intern/cycles/kernel/kernel_object.h24
1 files changed, 23 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_object.h b/intern/cycles/kernel/kernel_object.h
index 222ade504cc..01da5050c8d 100644
--- a/intern/cycles/kernel/kernel_object.h
+++ b/intern/cycles/kernel/kernel_object.h
@@ -23,7 +23,8 @@ enum ObjectTransform {
OBJECT_INVERSE_TRANSFORM = 3,
OBJECT_PROPERTIES = 6,
OBJECT_TRANSFORM_MOTION_PRE = 8,
- OBJECT_TRANSFORM_MOTION_POST = 12
+ OBJECT_TRANSFORM_MOTION_POST = 12,
+ OBJECT_DUPLI = 16
};
__device_inline Transform object_fetch_transform(KernelGlobals *kg, int object, float time, enum ObjectTransform type)
@@ -164,6 +165,27 @@ __device_inline uint object_particle_id(KernelGlobals *kg, int object)
return __float_as_int(f.w);
}
+__device_inline float3 object_dupli_generated(KernelGlobals *kg, int object)
+{
+ if(object == ~0)
+ return make_float3(0.0f, 0.0f, 0.0f);
+
+ int offset = object*OBJECT_SIZE + OBJECT_DUPLI;
+ float4 f = kernel_tex_fetch(__objects, offset);
+ return make_float3(f.x, f.y, f.z);
+}
+
+__device_inline float3 object_dupli_uv(KernelGlobals *kg, int object)
+{
+ if(object == ~0)
+ return make_float3(0.0f, 0.0f, 0.0f);
+
+ int offset = object*OBJECT_SIZE + OBJECT_DUPLI;
+ float4 f = kernel_tex_fetch(__objects, offset + 1);
+ return make_float3(f.x, f.y, 0.0f);
+}
+
+
__device int shader_pass_id(KernelGlobals *kg, ShaderData *sd)
{
return kernel_tex_fetch(__shader_flag, (sd->shader & SHADER_MASK)*2 + 1);