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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-03-28 14:39:21 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-03-28 14:39:21 +0400
commit755f0183240527e9b274ce4f80f1cf1d7e414164 (patch)
treedb8472ce0ba4b4372ad1d3b907edf58c0b674164 /intern/cycles/kernel/kernel_passes.h
parent1e5424564c0c01d0772641f3896ffaa1a2616e2b (diff)
Cycles: shadow pass support. Note that this only takes into account lamps,
emitting objects or world lighting do not contribute to the shadow pass. Consider this more as a pass useful for some compositing tricks, unlike other lighting passes this pass can't be used to exactly reconstruct the combined pass.
Diffstat (limited to 'intern/cycles/kernel/kernel_passes.h')
-rw-r--r--intern/cycles/kernel/kernel_passes.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_passes.h b/intern/cycles/kernel/kernel_passes.h
index 44e06be8c16..51067630f09 100644
--- a/intern/cycles/kernel/kernel_passes.h
+++ b/intern/cycles/kernel/kernel_passes.h
@@ -132,6 +132,8 @@ __device_inline void kernel_write_light_passes(KernelGlobals *kg, __global float
kernel_write_pass_float3(buffer + kernel_data.film.pass_glossy_color, sample, L->color_glossy);
if(flag & PASS_TRANSMISSION_COLOR)
kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_color, sample, L->color_transmission);
+ if(flag & PASS_SHADOW)
+ kernel_write_pass_float4(buffer + kernel_data.film.pass_shadow, sample, L->shadow);
#endif
}