diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-09-13 03:10:24 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-09-13 16:24:14 +0300 |
commit | f77cdd1d59f6e895b567c4d5fdcc6f2440e03307 (patch) | |
tree | 2e275e1fc3c6348aa9907b62cc943a0eb0cc36d3 /intern/cycles/kernel/kernel_passes.h | |
parent | c4c450045d072c79d02a1857f56ecf94689375c8 (diff) |
Code cleanup: deduplicate some branched and split kernel code.
Benchmarks peformance on GTX 1080 and RX 480 on Linux is the same for
bmw27, classroom, pabellon, and about 2% faster on fishy_cat and koro.
Diffstat (limited to 'intern/cycles/kernel/kernel_passes.h')
-rw-r--r-- | intern/cycles/kernel/kernel_passes.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_passes.h b/intern/cycles/kernel/kernel_passes.h index d454cce6e30..06510442cd1 100644 --- a/intern/cycles/kernel/kernel_passes.h +++ b/intern/cycles/kernel/kernel_passes.h @@ -225,7 +225,7 @@ ccl_device_inline void kernel_write_debug_passes(KernelGlobals *kg, #endif /* __KERNEL_DEBUG__ */ ccl_device_inline void kernel_write_data_passes(KernelGlobals *kg, ccl_global float *buffer, PathRadiance *L, - ShaderData *sd, int sample, ccl_addr_space PathState *state, float3 throughput) + ShaderData *sd, ccl_addr_space PathState *state, float3 throughput) { #ifdef __PASSES__ int path_flag = state->flag; @@ -243,6 +243,7 @@ ccl_device_inline void kernel_write_data_passes(KernelGlobals *kg, ccl_global fl kernel_data.film.pass_alpha_threshold == 0.0f || average(shader_bsdf_alpha(kg, sd)) >= kernel_data.film.pass_alpha_threshold) { + int sample = state->sample; if(sample == 0) { if(flag & PASS_DEPTH) { |