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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-09-27 04:53:03 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-04 22:11:14 +0300
commit5bb677e592fd5902600f41653a2d56b4d9ae8c56 (patch)
tree0b03c1e67ec400df23e7ec45ca7e0cc63c1c5ddd /intern/cycles/kernel/kernel_passes.h
parent12f453820514e9478afdda0acf4c4fb1eac11e1c (diff)
Code refactor: zero render buffers outside of kernel.
This was originally done with the first sample in the kernel for better performance, but it doesn't work anymore with atomics. Any benefit was very minor anyway, too small to measure it seems.
Diffstat (limited to 'intern/cycles/kernel/kernel_passes.h')
-rw-r--r--intern/cycles/kernel/kernel_passes.h179
1 files changed, 73 insertions, 106 deletions
diff --git a/intern/cycles/kernel/kernel_passes.h b/intern/cycles/kernel/kernel_passes.h
index bd756185e78..239598f7dab 100644
--- a/intern/cycles/kernel/kernel_passes.h
+++ b/intern/cycles/kernel/kernel_passes.h
@@ -16,17 +16,17 @@
CCL_NAMESPACE_BEGIN
-ccl_device_inline void kernel_write_pass_float(ccl_global float *buffer, int sample, float value)
+ccl_device_inline void kernel_write_pass_float(ccl_global float *buffer, float value)
{
ccl_global float *buf = buffer;
#if defined(__SPLIT_KERNEL__)
atomic_add_and_fetch_float(buf, value);
#else
- *buf = (sample == 0)? value: *buf + value;
+ *buf += value;
#endif /* __SPLIT_KERNEL__ */
}
-ccl_device_inline void kernel_write_pass_float3(ccl_global float *buffer, int sample, float3 value)
+ccl_device_inline void kernel_write_pass_float3(ccl_global float *buffer, float3 value)
{
#if defined(__SPLIT_KERNEL__)
ccl_global float *buf_x = buffer + 0;
@@ -38,11 +38,11 @@ ccl_device_inline void kernel_write_pass_float3(ccl_global float *buffer, int sa
atomic_add_and_fetch_float(buf_z, value.z);
#else
ccl_global float3 *buf = (ccl_global float3*)buffer;
- *buf = (sample == 0)? value: *buf + value;
+ *buf += value;
#endif /* __SPLIT_KERNEL__ */
}
-ccl_device_inline void kernel_write_pass_float4(ccl_global float *buffer, int sample, float4 value)
+ccl_device_inline void kernel_write_pass_float4(ccl_global float *buffer, float4 value)
{
#if defined(__SPLIT_KERNEL__)
ccl_global float *buf_x = buffer + 0;
@@ -56,35 +56,35 @@ ccl_device_inline void kernel_write_pass_float4(ccl_global float *buffer, int sa
atomic_add_and_fetch_float(buf_w, value.w);
#else
ccl_global float4 *buf = (ccl_global float4*)buffer;
- *buf = (sample == 0)? value: *buf + value;
+ *buf += value;
#endif /* __SPLIT_KERNEL__ */
}
#ifdef __DENOISING_FEATURES__
-ccl_device_inline void kernel_write_pass_float_variance(ccl_global float *buffer, int sample, float value)
+ccl_device_inline void kernel_write_pass_float_variance(ccl_global float *buffer, float value)
{
- kernel_write_pass_float(buffer, sample, value);
+ kernel_write_pass_float(buffer, value);
/* The online one-pass variance update that's used for the megakernel can't easily be implemented
* with atomics, so for the split kernel the E[x^2] - 1/N * (E[x])^2 fallback is used. */
- kernel_write_pass_float(buffer+1, sample, value*value);
+ kernel_write_pass_float(buffer+1, value*value);
}
# if defined(__SPLIT_KERNEL__)
# define kernel_write_pass_float3_unaligned kernel_write_pass_float3
# else
-ccl_device_inline void kernel_write_pass_float3_unaligned(ccl_global float *buffer, int sample, float3 value)
+ccl_device_inline void kernel_write_pass_float3_unaligned(ccl_global float *buffer, float3 value)
{
- buffer[0] = (sample == 0)? value.x: buffer[0] + value.x;
- buffer[1] = (sample == 0)? value.y: buffer[1] + value.y;
- buffer[2] = (sample == 0)? value.z: buffer[2] + value.z;
+ buffer[0] += value.x;
+ buffer[1] += value.y;
+ buffer[2] += value.z;
}
# endif
-ccl_device_inline void kernel_write_pass_float3_variance(ccl_global float *buffer, int sample, float3 value)
+ccl_device_inline void kernel_write_pass_float3_variance(ccl_global float *buffer, float3 value)
{
- kernel_write_pass_float3_unaligned(buffer, sample, value);
- kernel_write_pass_float3_unaligned(buffer+3, sample, value*value);
+ kernel_write_pass_float3_unaligned(buffer, value);
+ kernel_write_pass_float3_unaligned(buffer+3, value*value);
}
ccl_device_inline void kernel_write_denoising_shadow(KernelGlobals *kg, ccl_global float *buffer,
@@ -98,11 +98,11 @@ ccl_device_inline void kernel_write_denoising_shadow(KernelGlobals *kg, ccl_glob
path_total = ensure_finite(path_total);
path_total_shaded = ensure_finite(path_total_shaded);
- kernel_write_pass_float(buffer, sample/2, path_total);
- kernel_write_pass_float(buffer+1, sample/2, path_total_shaded);
+ kernel_write_pass_float(buffer, path_total);
+ kernel_write_pass_float(buffer+1, path_total_shaded);
float value = path_total_shaded / max(path_total, 1e-7f);
- kernel_write_pass_float(buffer+2, sample/2, value*value);
+ kernel_write_pass_float(buffer+2, value*value);
}
#endif /* __DENOISING_FEATURES__ */
@@ -163,28 +163,23 @@ ccl_device_inline void kernel_update_denoising_features(KernelGlobals *kg,
#ifdef __KERNEL_DEBUG__
ccl_device_inline void kernel_write_debug_passes(KernelGlobals *kg,
ccl_global float *buffer,
- PathRadiance *L,
- int sample)
+ PathRadiance *L)
{
int flag = kernel_data.film.pass_flag;
if(flag & PASS_BVH_TRAVERSED_NODES) {
kernel_write_pass_float(buffer + kernel_data.film.pass_bvh_traversed_nodes,
- sample,
L->debug_data.num_bvh_traversed_nodes);
}
if(flag & PASS_BVH_TRAVERSED_INSTANCES) {
kernel_write_pass_float(buffer + kernel_data.film.pass_bvh_traversed_instances,
- sample,
L->debug_data.num_bvh_traversed_instances);
}
if(flag & PASS_BVH_INTERSECTIONS) {
kernel_write_pass_float(buffer + kernel_data.film.pass_bvh_intersections,
- sample,
L->debug_data.num_bvh_intersections);
}
if(flag & PASS_RAY_BOUNCES) {
kernel_write_pass_float(buffer + kernel_data.film.pass_ray_bounces,
- sample,
L->debug_data.num_ray_bounces);
}
}
@@ -209,35 +204,33 @@ ccl_device_inline void kernel_write_data_passes(KernelGlobals *kg, ccl_global fl
kernel_data.film.pass_alpha_threshold == 0.0f ||
average(shader_bsdf_alpha(kg, sd)) >= kernel_data.film.pass_alpha_threshold)
{
- int sample = state->sample;
-
- if(sample == 0) {
+ if(state->sample == 0) {
if(flag & PASS_DEPTH) {
float depth = camera_distance(kg, sd->P);
- kernel_write_pass_float(buffer + kernel_data.film.pass_depth, sample, depth);
+ kernel_write_pass_float(buffer + kernel_data.film.pass_depth, depth);
}
if(flag & PASS_OBJECT_ID) {
float id = object_pass_id(kg, sd->object);
- kernel_write_pass_float(buffer + kernel_data.film.pass_object_id, sample, id);
+ kernel_write_pass_float(buffer + kernel_data.film.pass_object_id, id);
}
if(flag & PASS_MATERIAL_ID) {
float id = shader_pass_id(kg, sd);
- kernel_write_pass_float(buffer + kernel_data.film.pass_material_id, sample, id);
+ kernel_write_pass_float(buffer + kernel_data.film.pass_material_id, id);
}
}
if(flag & PASS_NORMAL) {
float3 normal = shader_bsdf_average_normal(kg, sd);
- kernel_write_pass_float3(buffer + kernel_data.film.pass_normal, sample, normal);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_normal, normal);
}
if(flag & PASS_UV) {
float3 uv = primitive_uv(kg, sd);
- kernel_write_pass_float3(buffer + kernel_data.film.pass_uv, sample, uv);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_uv, uv);
}
if(flag & PASS_MOTION) {
float4 speed = primitive_motion_vector(kg, sd);
- kernel_write_pass_float4(buffer + kernel_data.film.pass_motion, sample, speed);
- kernel_write_pass_float(buffer + kernel_data.film.pass_motion_weight, sample, 1.0f);
+ kernel_write_pass_float4(buffer + kernel_data.film.pass_motion, speed);
+ kernel_write_pass_float(buffer + kernel_data.film.pass_motion_weight, 1.0f);
}
state->flag |= PATH_RAY_SINGLE_PASS_DONE;
@@ -280,7 +273,7 @@ ccl_device_inline void kernel_write_data_passes(KernelGlobals *kg, ccl_global fl
#endif
}
-ccl_device_inline void kernel_write_light_passes(KernelGlobals *kg, ccl_global float *buffer, PathRadiance *L, int sample)
+ccl_device_inline void kernel_write_light_passes(KernelGlobals *kg, ccl_global float *buffer, PathRadiance *L)
{
#ifdef __PASSES__
int flag = kernel_data.film.pass_flag;
@@ -289,116 +282,90 @@ ccl_device_inline void kernel_write_light_passes(KernelGlobals *kg, ccl_global f
return;
if(flag & PASS_DIFFUSE_INDIRECT)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_diffuse_indirect, sample, L->indirect_diffuse);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_diffuse_indirect, L->indirect_diffuse);
if(flag & PASS_GLOSSY_INDIRECT)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_glossy_indirect, sample, L->indirect_glossy);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_glossy_indirect, L->indirect_glossy);
if(flag & PASS_TRANSMISSION_INDIRECT)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_indirect, sample, L->indirect_transmission);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_indirect, L->indirect_transmission);
if(flag & PASS_SUBSURFACE_INDIRECT)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_subsurface_indirect, sample, L->indirect_subsurface);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_subsurface_indirect, L->indirect_subsurface);
if(flag & PASS_DIFFUSE_DIRECT)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_diffuse_direct, sample, L->direct_diffuse);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_diffuse_direct, L->direct_diffuse);
if(flag & PASS_GLOSSY_DIRECT)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_glossy_direct, sample, L->direct_glossy);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_glossy_direct, L->direct_glossy);
if(flag & PASS_TRANSMISSION_DIRECT)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_direct, sample, L->direct_transmission);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_direct, L->direct_transmission);
if(flag & PASS_SUBSURFACE_DIRECT)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_subsurface_direct, sample, L->direct_subsurface);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_subsurface_direct, L->direct_subsurface);
if(flag & PASS_EMISSION)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_emission, sample, L->emission);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_emission, L->emission);
if(flag & PASS_BACKGROUND)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_background, sample, L->background);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_background, L->background);
if(flag & PASS_AO)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_ao, sample, L->ao);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_ao, L->ao);
if(flag & PASS_DIFFUSE_COLOR)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_diffuse_color, sample, L->color_diffuse);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_diffuse_color, L->color_diffuse);
if(flag & PASS_GLOSSY_COLOR)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_glossy_color, sample, L->color_glossy);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_glossy_color, L->color_glossy);
if(flag & PASS_TRANSMISSION_COLOR)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_color, sample, L->color_transmission);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_transmission_color, L->color_transmission);
if(flag & PASS_SUBSURFACE_COLOR)
- kernel_write_pass_float3(buffer + kernel_data.film.pass_subsurface_color, sample, L->color_subsurface);
+ kernel_write_pass_float3(buffer + kernel_data.film.pass_subsurface_color, L->color_subsurface);
if(flag & PASS_SHADOW) {
float4 shadow = L->shadow;
shadow.w = kernel_data.film.pass_shadow_scale;
- kernel_write_pass_float4(buffer + kernel_data.film.pass_shadow, sample, shadow);
+ kernel_write_pass_float4(buffer + kernel_data.film.pass_shadow, shadow);
}
if(flag & PASS_MIST)
- kernel_write_pass_float(buffer + kernel_data.film.pass_mist, sample, 1.0f - L->mist);
+ kernel_write_pass_float(buffer + kernel_data.film.pass_mist, 1.0f - L->mist);
#endif
}
ccl_device_inline void kernel_write_result(KernelGlobals *kg, ccl_global float *buffer,
int sample, PathRadiance *L)
{
- if(L) {
- float alpha;
- float3 L_sum = path_radiance_clamp_and_sum(kg, L, &alpha);
+ float alpha;
+ float3 L_sum = path_radiance_clamp_and_sum(kg, L, &alpha);
- kernel_write_pass_float4(buffer, sample, make_float4(L_sum.x, L_sum.y, L_sum.z, alpha));
+ kernel_write_pass_float4(buffer, make_float4(L_sum.x, L_sum.y, L_sum.z, alpha));
- kernel_write_light_passes(kg, buffer, L, sample);
+ kernel_write_light_passes(kg, buffer, L);
#ifdef __DENOISING_FEATURES__
- if(kernel_data.film.pass_denoising_data) {
+ if(kernel_data.film.pass_denoising_data) {
# ifdef __SHADOW_TRICKS__
- kernel_write_denoising_shadow(kg, buffer + kernel_data.film.pass_denoising_data, sample, average(L->path_total), average(L->path_total_shaded));
+ kernel_write_denoising_shadow(kg, buffer + kernel_data.film.pass_denoising_data, sample, average(L->path_total), average(L->path_total_shaded));
# else
- kernel_write_denoising_shadow(kg, buffer + kernel_data.film.pass_denoising_data, sample, 0.0f, 0.0f);
+ kernel_write_denoising_shadow(kg, buffer + kernel_data.film.pass_denoising_data, sample, 0.0f, 0.0f);
# endif
- if(kernel_data.film.pass_denoising_clean) {
- float3 noisy, clean;
- path_radiance_split_denoising(kg, L, &noisy, &clean);
- kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_COLOR,
- sample, noisy);
- kernel_write_pass_float3_unaligned(buffer + kernel_data.film.pass_denoising_clean,
- sample, clean);
- }
- else {
- kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_COLOR,
- sample, ensure_finite3(L_sum));
- }
-
- kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_NORMAL,
- sample, L->denoising_normal);
- kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_ALBEDO,
- sample, L->denoising_albedo);
- kernel_write_pass_float_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_DEPTH,
- sample, L->denoising_depth);
+ if(kernel_data.film.pass_denoising_clean) {
+ float3 noisy, clean;
+ path_radiance_split_denoising(kg, L, &noisy, &clean);
+ kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_COLOR,
+ noisy);
+ kernel_write_pass_float3_unaligned(buffer + kernel_data.film.pass_denoising_clean,
+ clean);
}
+ else {
+ kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_COLOR,
+ ensure_finite3(L_sum));
+ }
+
+ kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_NORMAL,
+ L->denoising_normal);
+ kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_ALBEDO,
+ L->denoising_albedo);
+ kernel_write_pass_float_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_DEPTH,
+ L->denoising_depth);
+ }
#endif /* __DENOISING_FEATURES__ */
#ifdef __KERNEL_DEBUG__
- kernel_write_debug_passes(kg, buffer, L, sample);
+ kernel_write_debug_passes(kg, buffer, L);
#endif
- }
- else {
- kernel_write_pass_float4(buffer, sample, make_float4(0.0f, 0.0f, 0.0f, 0.0f));
-
-#ifdef __DENOISING_FEATURES__
- if(kernel_data.film.pass_denoising_data) {
- kernel_write_denoising_shadow(kg, buffer + kernel_data.film.pass_denoising_data, sample, 0.0f, 0.0f);
-
- kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_COLOR,
- sample, make_float3(0.0f, 0.0f, 0.0f));
-
- kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_NORMAL,
- sample, make_float3(0.0f, 0.0f, 0.0f));
- kernel_write_pass_float3_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_ALBEDO,
- sample, make_float3(0.0f, 0.0f, 0.0f));
- kernel_write_pass_float_variance(buffer + kernel_data.film.pass_denoising_data + DENOISING_PASS_DEPTH,
- sample, 0.0f);
-
- if(kernel_data.film.pass_denoising_clean) {
- kernel_write_pass_float3_unaligned(buffer + kernel_data.film.pass_denoising_clean,
- sample, make_float3(0.0f, 0.0f, 0.0f));
- }
- }
-#endif /* __DENOISING_FEATURES__ */
- }
}
CCL_NAMESPACE_END