diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-09-15 02:55:44 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-09-20 20:38:08 +0300 |
commit | b3afc8917cdeaa98ebfa3f2aa17e8c5a69fdb1e3 (patch) | |
tree | cb9839b83117967193fdfb4c89bd1fa421160f7e /intern/cycles/kernel/kernel_path.h | |
parent | d029399e6b6d221766ccee49f4814f3b925d6ae8 (diff) |
Code cleanup: refactor BSSRDF closure sampling, for next commit.
Diffstat (limited to 'intern/cycles/kernel/kernel_path.h')
-rw-r--r-- | intern/cycles/kernel/kernel_path.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index 2c79f5892e6..86b2aa00776 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -483,11 +483,7 @@ ccl_device void kernel_path_indirect(KernelGlobals *kg, /* bssrdf scatter to a different location on the same object, replacing * the closures with a diffuse BSDF */ if(sd->flag & SD_BSSRDF) { - float bssrdf_probability; - ShaderClosure *sc = subsurface_scatter_pick_closure(kg, sd, &bssrdf_probability); - - /* modify throughput for picking bssrdf or bsdf */ - throughput *= bssrdf_probability; + const ShaderClosure *sc = shader_bssrdf_pick(sd, &throughput); /* do bssrdf scatter step if we picked a bssrdf closure */ if(sc) { |