diff options
author | Mai Lavelle <mai.lavelle@gmail.com> | 2017-11-09 08:49:15 +0300 |
---|---|---|
committer | Mai Lavelle <mai.lavelle@gmail.com> | 2017-11-09 09:04:06 +0300 |
commit | 087331c495b04ebd37903c0dc0e46262354cf026 (patch) | |
tree | ef63fbab4859021585d002f4782840d6e91365a2 /intern/cycles/kernel/kernel_path.h | |
parent | 6febe6e725381456f39966e0f685da67cfe52bce (diff) |
Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable
Goal is to reduce OpenCL kernel recompilations.
Currently viewport renders are still set to use 64 closures as this seems to
be faster and we don't want to cause a performance regression there. Needs
to be investigated.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D2775
Diffstat (limited to 'intern/cycles/kernel/kernel_path.h')
-rw-r--r-- | intern/cycles/kernel/kernel_path.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index 8519e0682e1..207ba741e6f 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -443,7 +443,7 @@ ccl_device void kernel_path_indirect(KernelGlobals *kg, sd, &isect, ray); - shader_eval_surface(kg, sd, state, state->flag, MAX_CLOSURE); + shader_eval_surface(kg, sd, state, state->flag, kernel_data.integrator.max_closures); shader_prepare_closures(sd, state); /* Apply shadow catcher, holdout, emission. */ @@ -594,7 +594,7 @@ ccl_device_forceinline void kernel_path_integrate( /* Setup and evaluate shader. */ shader_setup_from_ray(kg, &sd, &isect, ray); - shader_eval_surface(kg, &sd, state, state->flag, MAX_CLOSURE); + shader_eval_surface(kg, &sd, state, state->flag, kernel_data.integrator.max_closures); shader_prepare_closures(&sd, state); /* Apply shadow catcher, holdout, emission. */ |