diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-01-12 15:44:35 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-01-12 15:44:35 +0300 |
commit | 53fa389802161e9e4ff6b5e0bfaa61cd4c761be6 (patch) | |
tree | 485ef4173d970eb3bf10ade844e4d23f4d8dcd56 /intern/cycles/kernel/kernel_path.h | |
parent | 8daf02f134692b21e62649acf2906aed344a70ae (diff) |
Cycles: Use dedicated debug passes for traversed nodes and intersection tests
This way it's more clear whether some issue is caused by lots of geometry in
the node or by lots of "transparent" BVH nodes.
Diffstat (limited to 'intern/cycles/kernel/kernel_path.h')
-rw-r--r-- | intern/cycles/kernel/kernel_path.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index 6a36c68d69f..e25f2597366 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -634,8 +634,9 @@ ccl_device_inline float4 kernel_path_integrate(KernelGlobals *kg, #ifdef __KERNEL_DEBUG__ if(state.flag & PATH_RAY_CAMERA) { - debug_data.num_bvh_traversal_steps += isect.num_traversal_steps; + debug_data.num_bvh_traversed_nodes += isect.num_traversed_nodes; debug_data.num_bvh_traversed_instances += isect.num_traversed_instances; + debug_data.num_bvh_intersections += isect.num_intersections; } debug_data.num_ray_bounces++; #endif /* __KERNEL_DEBUG__ */ |