diff options
author | Patrick Mours <pmours@nvidia.com> | 2019-08-22 18:36:54 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-08-26 11:26:53 +0300 |
commit | f491c23f1e104998752380b930307e7abc4597b3 (patch) | |
tree | 7dcc876468baf526d4933fe0bfab6eed2f23cf4c /intern/cycles/kernel/kernel_path_branched.h | |
parent | 2b999c6a68f85523c46f39bb6a877baba2343d9b (diff) |
Cycles: inline more functions on the GPU
This makes little difference for CUDA and OpenCL, but will be helpful
for Optix.
Diffstat (limited to 'intern/cycles/kernel/kernel_path_branched.h')
-rw-r--r-- | intern/cycles/kernel/kernel_path_branched.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/intern/cycles/kernel/kernel_path_branched.h b/intern/cycles/kernel/kernel_path_branched.h index 737a7c4aa84..ea6b23e7eb4 100644 --- a/intern/cycles/kernel/kernel_path_branched.h +++ b/intern/cycles/kernel/kernel_path_branched.h @@ -198,14 +198,14 @@ ccl_device_forceinline void kernel_branched_path_volume(KernelGlobals *kg, # endif /* __VOLUME__ */ /* bounce off surface and integrate indirect light */ -ccl_device_noinline void kernel_branched_path_surface_indirect_light(KernelGlobals *kg, - ShaderData *sd, - ShaderData *indirect_sd, - ShaderData *emission_sd, - float3 throughput, - float num_samples_adjust, - PathState *state, - PathRadiance *L) +ccl_device_noinline_cpu void kernel_branched_path_surface_indirect_light(KernelGlobals *kg, + ShaderData *sd, + ShaderData *indirect_sd, + ShaderData *emission_sd, + float3 throughput, + float num_samples_adjust, + PathState *state, + PathRadiance *L) { float sum_sample_weight = 0.0f; # ifdef __DENOISING_FEATURES__ |