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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-06-28 18:06:32 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-06-28 18:47:53 +0300
commitc9238e638fd5f6b3e4cf22d879d397dee1b09b48 (patch)
treec03058522ffe94482870ad084bd76ec43823222e /intern/cycles/kernel/kernel_path_state.h
parent4e8c5f4bc8c77d70328797ea179bb1c7ca0e51e2 (diff)
Cycles: add back control to render first N bounces with path termination
It's found in the Sampling > Advanced panel and 0 by default. This helps to reduce noise in some scenes, while making others slower.
Diffstat (limited to 'intern/cycles/kernel/kernel_path_state.h')
-rw-r--r--intern/cycles/kernel/kernel_path_state.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/kernel_path_state.h b/intern/cycles/kernel/kernel_path_state.h
index cdca0b1f9bf..8735e3208db 100644
--- a/intern/cycles/kernel/kernel_path_state.h
+++ b/intern/cycles/kernel/kernel_path_state.h
@@ -209,8 +209,8 @@ ccl_device_inline float path_state_continuation_probability(KernelGlobals *kg,
return 0.0f;
}
else if (state->flag & PATH_RAY_TRANSPARENT) {
- /* Do at least one bounce without RR. */
- if (state->transparent_bounce <= 1) {
+ /* Do at least specified number of bounces without RR. */
+ if (state->transparent_bounce <= kernel_data.integrator.transparent_min_bounce) {
return 1.0f;
}
#ifdef __SHADOW_TRICKS__
@@ -221,8 +221,8 @@ ccl_device_inline float path_state_continuation_probability(KernelGlobals *kg,
#endif
}
else {
- /* Do at least one bounce without RR. */
- if (state->bounce <= 1) {
+ /* Do at least specified number of bounces without RR. */
+ if (state->bounce <= kernel_data.integrator.min_bounce) {
return 1.0f;
}
#ifdef __SHADOW_TRICKS__