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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2013-11-16 03:17:10 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2013-11-18 11:48:15 +0400
commitc18712e86814d176433cea781fe1e68715c23bd4 (patch)
treea9aa7a0b34940dceb00f290c720f4a2733819f44 /intern/cycles/kernel/kernel_path_state.h
parent6f67f7c18cf2c6224f3e3d796bf0d83d2f098b2e (diff)
Cycles: change __device and similar qualifiers to ccl_device in kernel code.
This to avoids build conflicts with libc++ on FreeBSD, these __ prefixed values are reserved for compilers. I apologize to anyone who has patches or branches and has to go through the pain of merging this change, it may be easiest to do these same replacements in your code and then apply/merge the patch. Ref T37477.
Diffstat (limited to 'intern/cycles/kernel/kernel_path_state.h')
-rw-r--r--intern/cycles/kernel/kernel_path_state.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/kernel_path_state.h b/intern/cycles/kernel/kernel_path_state.h
index e0e0f43fd26..0ded332b3b9 100644
--- a/intern/cycles/kernel/kernel_path_state.h
+++ b/intern/cycles/kernel/kernel_path_state.h
@@ -26,7 +26,7 @@ typedef struct PathState {
int transparent_bounce;
} PathState;
-__device_inline void path_state_init(PathState *state)
+ccl_device_inline void path_state_init(PathState *state)
{
state->flag = PATH_RAY_CAMERA|PATH_RAY_SINGULAR|PATH_RAY_MIS_SKIP;
state->bounce = 0;
@@ -36,7 +36,7 @@ __device_inline void path_state_init(PathState *state)
state->transparent_bounce = 0;
}
-__device_inline void path_state_next(KernelGlobals *kg, PathState *state, int label)
+ccl_device_inline void path_state_next(KernelGlobals *kg, PathState *state, int label)
{
/* ray through transparent keeps same flags from previous ray and is
* not counted as a regular bounce, transparent has separate max */
@@ -88,7 +88,7 @@ __device_inline void path_state_next(KernelGlobals *kg, PathState *state, int la
}
}
-__device_inline uint path_state_ray_visibility(KernelGlobals *kg, PathState *state)
+ccl_device_inline uint path_state_ray_visibility(KernelGlobals *kg, PathState *state)
{
uint flag = state->flag & PATH_RAY_ALL_VISIBILITY;
@@ -102,7 +102,7 @@ __device_inline uint path_state_ray_visibility(KernelGlobals *kg, PathState *sta
return flag;
}
-__device_inline float path_state_terminate_probability(KernelGlobals *kg, PathState *state, const float3 throughput)
+ccl_device_inline float path_state_terminate_probability(KernelGlobals *kg, PathState *state, const float3 throughput)
{
if(state->flag & PATH_RAY_TRANSPARENT) {
/* transparent rays treated separately */