diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-09-14 22:53:00 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-09-20 20:38:08 +0300 |
commit | d750d182e58f2a236bbf0a04806f2702a518b97e (patch) | |
tree | 5a19cef63707febe292f3f42a294681b301fb6d9 /intern/cycles/kernel/kernel_path_state.h | |
parent | 8289b47e3a425207a2b1fb8e47b7002e90444ce2 (diff) |
Code cleanup: remove hack to avoid seeing transparent objects in noise.
Previously the Sobol pattern suffered from some correlation issues that
made the outline of objects like a smoke domain visible. This helps
simplify the code and also makes some other optimizations possible.
Diffstat (limited to 'intern/cycles/kernel/kernel_path_state.h')
-rw-r--r-- | intern/cycles/kernel/kernel_path_state.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_path_state.h b/intern/cycles/kernel/kernel_path_state.h index bb09b4ac080..eccee54c0e3 100644 --- a/intern/cycles/kernel/kernel_path_state.h +++ b/intern/cycles/kernel/kernel_path_state.h @@ -76,12 +76,12 @@ ccl_device_inline void path_state_next(KernelGlobals *kg, ccl_addr_space PathSta state->flag |= PATH_RAY_TRANSPARENT; state->transparent_bounce++; - /* don't increase random number generator offset here, to avoid some - * unwanted patterns, see path_state_rng_1D_for_decision */ - if(!kernel_data.integrator.transparent_shadows) state->flag |= PATH_RAY_MIS_SKIP; + /* random number generator next bounce */ + state->rng_offset += PRNG_BOUNCE_NUM; + return; } |