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author | Hristo Gueorguiev <prem.nirved@gmail.com> | 2017-03-21 14:24:47 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-03-27 11:46:28 +0300 |
commit | 8ada7f73971a9c5232daddf0c6c76262cae4d905 (patch) | |
tree | f87e6bdb8a79363ef442b05023887cf085830118 /intern/cycles/kernel/kernel_path_surface.h | |
parent | d14e39622ae627c1a4329e630715c5197c762493 (diff) |
Cycles: Remove ccl_addr_space from RNG passed to functions
Simplifies code quite a bit, making it shorter and easier to extend.
Currently no functional changes for users, but is required for the
upcoming work of shadow catcher support with OpenCL.
Diffstat (limited to 'intern/cycles/kernel/kernel_path_surface.h')
-rw-r--r-- | intern/cycles/kernel/kernel_path_surface.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/kernel_path_surface.h b/intern/cycles/kernel/kernel_path_surface.h index d6bfe9be5f1..6d7f121055d 100644 --- a/intern/cycles/kernel/kernel_path_surface.h +++ b/intern/cycles/kernel/kernel_path_surface.h @@ -197,7 +197,7 @@ ccl_device bool kernel_branched_path_surface_bounce(KernelGlobals *kg, RNG *rng, #endif /* path tracing: connect path directly to position on a light and add it to L */ -ccl_device_inline void kernel_path_surface_connect_light(KernelGlobals *kg, ccl_addr_space RNG *rng, +ccl_device_inline void kernel_path_surface_connect_light(KernelGlobals *kg, RNG *rng, ShaderData *sd, ShaderData *emission_sd, float3 throughput, ccl_addr_space PathState *state, PathRadiance *L) { @@ -254,7 +254,7 @@ ccl_device_inline void kernel_path_surface_connect_light(KernelGlobals *kg, ccl_ /* path tracing: bounce off or through surface to with new direction stored in ray */ ccl_device bool kernel_path_surface_bounce(KernelGlobals *kg, - ccl_addr_space RNG *rng, + RNG *rng, ShaderData *sd, ccl_addr_space float3 *throughput, ccl_addr_space PathState *state, |