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authorThomas Dinges <blender@dingto.org>2014-08-21 01:15:30 +0400
committerThomas Dinges <blender@dingto.org>2014-08-21 01:15:30 +0400
commit187d77612bcc13a85c8017c872b99bccd7e8f28c (patch)
treee287b262815f4b10fc30242061a307b22bc4d95f /intern/cycles/kernel/kernel_path_volume.h
parent075f6eff746b9fc6b1eabfccb213f02decd62fe8 (diff)
Code refactor: Split __VOLUME__ defines in Cycles.
* __VOLUME__ is basic volume support with Emission and Absorption. * __VOLUME_SCATTER__ enables volume Scattering support. * __VOLUME_DECOUPLED__ enables Decoupled Ray Marching.
Diffstat (limited to 'intern/cycles/kernel/kernel_path_volume.h')
-rw-r--r--intern/cycles/kernel/kernel_path_volume.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_path_volume.h b/intern/cycles/kernel/kernel_path_volume.h
index e7047f0ab85..4d6bf47ef9e 100644
--- a/intern/cycles/kernel/kernel_path_volume.h
+++ b/intern/cycles/kernel/kernel_path_volume.h
@@ -16,7 +16,7 @@
CCL_NAMESPACE_BEGIN
-#ifdef __VOLUME__
+#ifdef __VOLUME_SCATTER__
ccl_device void kernel_path_volume_connect_light(KernelGlobals *kg, RNG *rng,
ShaderData *sd, float3 throughput, PathState *state, PathRadiance *L,