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authorThomas Dinges <blender@dingto.org>2014-11-06 00:48:45 +0300
committerThomas Dinges <blender@dingto.org>2014-11-06 00:49:09 +0300
commitfb820c063831a36b9780a8948219e0eb9ff27da2 (patch)
tree44d49b8a35445ceecf8ed29127ef1aaa3289ccc0 /intern/cycles/kernel/kernel_path_volume.h
parent53297e62eb603e61a0033ad2a7d571a258202087 (diff)
Cycles: Add "Max Bounce" control for lamps
With this setting, we can limit the influence of a lamp to a certain amount of bounces. 0 = Only direct light contribution 1 = 1 light bounce ... Differential revision: https://developer.blender.org/D860 You can find an example render in the release logs: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.73/Cycles
Diffstat (limited to 'intern/cycles/kernel/kernel_path_volume.h')
-rw-r--r--intern/cycles/kernel/kernel_path_volume.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/intern/cycles/kernel/kernel_path_volume.h b/intern/cycles/kernel/kernel_path_volume.h
index d8143832294..11d3d94657b 100644
--- a/intern/cycles/kernel/kernel_path_volume.h
+++ b/intern/cycles/kernel/kernel_path_volume.h
@@ -40,7 +40,7 @@ ccl_device void kernel_path_volume_connect_light(KernelGlobals *kg, RNG *rng,
light_ray.time = sd->time;
#endif
- light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls);
+ light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, state->bounce, &ls);
if(ls.pdf == 0.0f)
return;
@@ -124,6 +124,9 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
if(sample_all_lights) {
/* lamp sampling */
for(int i = 0; i < kernel_data.integrator.num_all_lights; i++) {
+ if(UNLIKELY(light_select_reached_max_bounces(kg, i, state->bounce)))
+ continue;
+
int num_samples = ceil_to_int(num_samples_adjust*light_select_num_samples(kg, i));
float num_samples_inv = num_samples_adjust/(num_samples*kernel_data.integrator.num_all_lights);
RNG lamp_rng = cmj_hash(*rng, i);
@@ -188,7 +191,7 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
light_t = 0.5f*light_t;
LightSample ls;
- light_sample(kg, light_t, light_u, light_v, sd->time, ray->P, &ls);
+ light_sample(kg, light_t, light_u, light_v, sd->time, ray->P, state->bounce, &ls);
float3 tp = throughput;
@@ -203,7 +206,7 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
kernel_assert(result == VOLUME_PATH_SCATTERED);
/* todo: split up light_sample so we don't have to call it again with new position */
- light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls);
+ light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, state->bounce, &ls);
if(ls.pdf == 0.0f)
continue;
@@ -227,7 +230,7 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
path_state_rng_2D(kg, rng, state, PRNG_LIGHT_U, &light_u, &light_v);
LightSample ls;
- light_sample(kg, light_t, light_u, light_v, sd->time, ray->P, &ls);
+ light_sample(kg, light_t, light_u, light_v, sd->time, ray->P, state->bounce, &ls);
float3 tp = throughput;
@@ -242,7 +245,7 @@ ccl_device void kernel_branched_path_volume_connect_light(KernelGlobals *kg, RNG
kernel_assert(result == VOLUME_PATH_SCATTERED);
/* todo: split up light_sample so we don't have to call it again with new position */
- light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, &ls);
+ light_sample(kg, light_t, light_u, light_v, sd->time, sd->P, state->bounce, &ls);
if(ls.pdf == 0.0f)
return;