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authorOmarSquircleArt <omar.squircleart@gmail.com>2019-08-21 21:04:09 +0300
committerOmarSquircleArt <omar.squircleart@gmail.com>2019-08-21 21:04:09 +0300
commit133dfdd704b6a2a4d46337696773b331a44304ea (patch)
treee7465681db5a8783614fa2617ecb2455f1bef623 /intern/cycles/kernel/kernel_random.h
parent7f4a2fc437cf9a6decbda152bd7d36ce7a08929f (diff)
Shading: Add White Noise node.
The White Noise node hashes the input and returns a random number in the range [0, 1]. The input can be a 1D, 2D, 3D, or a 4D vector. Reviewers: brecht, JacquesLucke Differential Revision: https://developer.blender.org/D5550
Diffstat (limited to 'intern/cycles/kernel/kernel_random.h')
-rw-r--r--intern/cycles/kernel/kernel_random.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_random.h b/intern/cycles/kernel/kernel_random.h
index 78eafbfe3cb..a5ae427c2d3 100644
--- a/intern/cycles/kernel/kernel_random.h
+++ b/intern/cycles/kernel/kernel_random.h
@@ -130,7 +130,7 @@ ccl_device_inline void path_rng_init(KernelGlobals *kg,
float *fy)
{
/* load state */
- *rng_hash = hash_int_2d(x, y);
+ *rng_hash = hash_uint2(x, y);
*rng_hash ^= kernel_data.integrator.seed;
#ifdef __DEBUG_CORRELATION__