diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-04-06 22:25:54 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-04-06 22:25:54 +0300 |
commit | e2354e64d2cd8b11bb3ace22a6ba353d7a1382d8 (patch) | |
tree | fee8c52b452589b266de9734d3374dedd7edc2c1 /intern/cycles/kernel/kernel_shader.h | |
parent | c1d8ddacaf14c7cd3d287b3e85c8914ddf75780d (diff) |
Cycles: Cleanup, spaces around assignment operator
Did some bad spacing in recent commits, better to get rid of those so
they does not confuse those who're working on sources.
Diffstat (limited to 'intern/cycles/kernel/kernel_shader.h')
-rw-r--r-- | intern/cycles/kernel/kernel_shader.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h index 71b2f7469e2..e9d9f72dfcd 100644 --- a/intern/cycles/kernel/kernel_shader.h +++ b/intern/cycles/kernel/kernel_shader.h @@ -87,7 +87,7 @@ ccl_device void shader_setup_from_ray(KernelGlobals *kg, ShaderData *sd, if(sd->type & PRIMITIVE_TRIANGLE) { /* static triangle */ float3 Ng = triangle_normal(kg, sd); - sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); + sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); /* vectors */ sd->P = triangle_refine(kg, sd, isect, ray); @@ -166,7 +166,7 @@ ccl_device_inline void shader_setup_from_subsurface(KernelGlobals *kg, ShaderDat /* fetch triangle data */ if(sd->type == PRIMITIVE_TRIANGLE) { float3 Ng = triangle_normal(kg, sd); - sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); + sd->shader = kernel_tex_fetch(__tri_shader, sd->prim); /* static triangle */ sd->P = triangle_refine_subsurface(kg, sd, isect, ray); |